Dadpool12a
New member
With experience popping up every time I kill a zombie, it takes away that uncertainty that the zombie is actually dead. In past Alpha's I would always do the one hit in the head just to make sure. I know longer need to do that because when I see the experience I know he is dead.
A suggestion I would like to see is to give some zombies "or a small chance for every zombie" to receive a second wind after you kill it. You receive the experience, the zombie rag dolls on death and then slowly gets back up after about a 10 second delay. I think this would be a fun mechanic that adds the uncertainty of the zombies death back to the game.
A suggestion I would like to see is to give some zombies "or a small chance for every zombie" to receive a second wind after you kill it. You receive the experience, the zombie rag dolls on death and then slowly gets back up after about a 10 second delay. I think this would be a fun mechanic that adds the uncertainty of the zombies death back to the game.