Zombie dog variants and More.

Simple. A few more variants for our loved enemies.  

Zombie dogs:

-Feral zombie dog: faster ,stronger, glowing eyes 

-Rad zombies dog: stronger faster regen hp. Glows in the dark. 

Direwolfs: 

-Normal: just a bit weaker with no glowing eyes 

-Ferals: is the one we got now

-Rad: is even stronger!!! With hp regen 

Vultures:

-Feral Vultures: have glowing eyes and hit harder and blocks harder 

-Radioactive: bigger, regen hp, spit acid. Glows in the dark

Zombie bear: 

-Normal has no glowing eyes and is a bit weaker

-Feral Is the one we got rn 

-Radioactive zombies bears are super rare but are even stronger 

Demolishers

-Feral: glowing eyes more hp even stronger damage  runs during the day 

Radioactive: even stronger with melee and hp with hp regen 

 
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Radioactive vultures seem like a cool rare encounter. Definitely need the green acid spit.

We need a good nuclear waste dump POI for things like this.

 
To further add to this, (perhaps when bandits are added) ARMORED variants of creatures. “Lore reason” being that someone had kept them as guard animals and outfitted them with armor. It would be a great addition and actually push players to hit weakpoints even more. Otherwise the creature tanks even more damage by far.

 
To further add to this, (perhaps when bandits are added) ARMORED variants of creatures. “Lore reason” being that someone had kept them as guard animals and outfitted them with armor. It would be a great addition and actually push players to hit weakpoints even more. Otherwise the creature tanks even more damage by far.
Armored zombie dogs would be neat 

 
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