Noisy Pants
Refugee
Would someone please make electric zombie bait? That way with the flip of a switch, all of the zombie baits would be active and if things got too crazy flip the switch to turn the zombie baits off. Here is a variation that I'm trying to cook up:
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Code:
<config>
<append xpath="/blocks">
<block name="Super Zombie Bait">
<property name="Extends"[property name="Class" value="PoweredLight"]/>
<property name="Extends" value="ceilingLight01_player"/>
<property name="Model" value="Entities/Lighting/industrial_light_02_redPrefab"/> <property name="HandleFace" value="Top"/>
<property name="CustomIcon" value="Super Zombie Bait"/>
<property name="RuntimeSwitch" value="true"/>
</block>
</append>
</config>