xml file error

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Amadur

Refugee
Hey there,

Currently facing a issue with xml file error, which comes up whenever I want to start/load a game. Joining a server works just fine. Anything I can do about it?

Thanks for your help! :-)

Here is the error log:

Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed'

Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'

Initialize engine version: 2019.1.0f2 (292b93d75a2c)

Forcing GfxDevice: Direct3D 11

GfxDevice: creating device client; threaded=1

Direct3D:

Version: Direct3D 11.0 [level 11.1]

Renderer: AMD Radeon HD 7700 Series (ID=0x683d)

Vendor:

VRAM: 1004 MB

Driver: 26.20.12028.2

Begin MonoManager ReloadAssembly

- Completed reload, in 1.451 seconds

<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.805500 ms

2020-02-29T23:12:33 0.025 INF [steamworks.NET] SteamAPI_Init() ok

2020-02-29T23:12:33 0.121 INF Texture quality is set to 2

2020-02-29T23:12:33 0.122 INF Precaching...

2020-02-29T23:12:33 0.133 INF Precaching file: 7DaysToDie_Data/resources.assets

2020-02-29T23:12:34 0.253 INF [EAC] Initializing ...

2020-02-29T23:12:34 0.257 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized

2020-02-29T23:12:35 1.628 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets

2020-02-29T23:12:35 1.631 INF Precaching file: Data/Bundles/blocktextureatlases

2020-02-29T23:12:39 5.217 INF Precaching file: Data/Bundles/terraintextures

2020-02-29T23:12:40 6.218 INF Precaching done

2020-02-29T23:12:40 6.221 INF Loading main scene

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)

UnloadTime: 3.817300 ms

2020-02-29T23:12:40 6.383 INF Awake IsFocused: False

2020-02-29T23:12:40 6.383 INF Awake

2020-02-29T23:12:40 6.626 INF Localization language: english

2020-02-29T23:12:40 6.627 INF Version: Alpha 18.3 (b4) Compatibility Version: Alpha 18.3, Build: Windows 64 Bit

2020-02-29T23:12:40 6.627 INF System information:

2020-02-29T23:12:40 6.628 INF OS: Windows 10 (10.0.0) 64bit

2020-02-29T23:12:40 6.628 INF CPU: AMD FX-6350 Six-Core Processor (cores: 6)

2020-02-29T23:12:40 6.628 INF RAM: 8092 MB

2020-02-29T23:12:40 6.628 INF GPU: AMD Radeon HD 7700 Series (1004 MB)

2020-02-29T23:12:40 6.628 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)

2020-02-29T23:12:40 6.628 INF Last played version: Alpha 18.1

2020-02-29T23:12:40 6.629 INF Local UTC offset: 1 hours

2020-02-29T23:12:40 6.640 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2020-02-29__23-12-04.txt

2020-02-29T23:12:40 6.642 INF Not running in Big Picture Mode, no on-screen keyboard available

2020-02-29T23:12:40 6.642 INF Starting PlayerInputManager...

2020-02-29T23:12:40 6.714 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)

Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32

Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll

Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32

Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32

Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll

Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32

2020-02-29T23:12:40 6.969 INF Starting UserProfileManager...

2020-02-29T23:12:40 7.151 INF Occlusion: Awake

2020-02-29T23:12:41 7.172 INF ApplyAllOptions streaming True, budget 903.6 MB

2020-02-29T23:12:41 7.173 INF ApplyAllOptions current screen 1600 x 900, 60hz, window 1600 x 900, fullscreen True FullScreenWindow

2020-02-29T23:12:41 7.173 INF Texture quality is set to 2

2020-02-29T23:12:41 7.174 INF ApplyTextureFilter 0, AF Disable

2020-02-29T23:12:41 7.177 INF ApplyTerrainOptions 3

2020-02-29T23:12:41 7.452 INF [MODS] No mods folder found

2020-02-29T23:12:41 7.594 INF Loading permissions file at 'C:\Users\Darian\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'

2020-02-29T23:12:41 7.797 INF Loading permissions file done.

2020-02-29T23:12:41 7.889 INF Awake done in 1506 ms

Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc

Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll

Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc

Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 3946.

Total: 38.254600 ms (FindLiveObjects: 0.508100 ms CreateObjectMapping: 0.125100 ms MarkObjects: 37.418900 ms DeleteObjects: 0.201600 ms)

2020-02-29T23:12:42 8.230 INF User joined: Amadur

2020-02-29T23:12:42 8.314 INF Reloading serveradmin.xml

2020-02-29T23:12:42 8.315 INF Loading permissions file at 'C:\Users\Darian\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'

2020-02-29T23:12:42 8.315 INF Loading permissions file done.

2020-02-29T23:12:42 8.447 INF Updated culture for display texts

2020-02-29T23:12:43 9.246 INF UMA Overlay loading took 565 ms

2020-02-29T23:12:43 9.251 INF UMA Slot loading took 4 ms

2020-02-29T23:12:45 11.581 INF LoadTextureArraysForQuality quality -1 to 2, reload False

2020-02-29T23:12:46 12.663 INF WorldStaticData.Init() needed 3.127s

2020-02-29T23:12:50 16.384 INF [steamworks.NET] Login ok.

2020-02-29T23:12:50 16.801 INF AchievementManager: Received stats and achievements from Steam

XmlException: Root element is missing.

at System.Xml.XmlTextReaderImpl.Throw (System.Exception e) [0x00027] in <f9ec74c9799148aaa919695e2037e193>:0

at System.Xml.XmlTextReaderImpl.ThrowWithoutLineInfo (System.String res) [0x00017] in <f9ec74c9799148aaa919695e2037e193>:0

at System.Xml.XmlTextReaderImpl.ParseDocumentContent () [0x0035d] in <f9ec74c9799148aaa919695e2037e193>:0

at System.Xml.XmlTextReaderImpl.Read () [0x0008c] in <f9ec74c9799148aaa919695e2037e193>:0

at System.Xml.XmlLoader.Load (System.Xml.XmlDocument doc, System.Xml.XmlReader reader, System.Boolean preserveWhitespace) [0x000a6] in <f9ec74c9799148aaa919695e2037e193>:0

at System.Xml.XmlDocument.Load (System.Xml.XmlReader reader) [0x0002e] in <f9ec74c9799148aaa919695e2037e193>:0

at System.Xml.XmlDocument.Load (System.String filename) [0x00013] in <f9ec74c9799148aaa919695e2037e193>:0

at GameUtils+WorldInfo.LoadWorldInfo (System.String _mapInfoPath) [0x00018] in <abc1cae220c641248ccf17f83a8861d4>:0

at XUiC_NewContinueGame.createWorldList () [0x0009e] in <abc1cae220c641248ccf17f83a8861d4>:0

at XUiC_NewContinueGame.OnOpen () [0x00027] in <abc1cae220c641248ccf17f83a8861d4>:0

at XUiController.OnOpen () [0x00017] in <abc1cae220c641248ccf17f83a8861d4>:0

at XUiWindowGroup.OnOpen () [0x00006] in <abc1cae220c641248ccf17f83a8861d4>:0

at GUIWindowManager.Open (GUIWindow _w, System.Boolean _bModal, System.Boolean _bIsNotEscClosable, System.Boolean _bCloseAllOpenWindows) [0x000d0] in <abc1cae220c641248ccf17f83a8861d4>:0

at GUIWindowManager.Open (System.String _windowName, System.Boolean _bModal, System.Boolean _bIsNotEscClosable, System.Boolean _bCloseAllOpenWindows) [0x00065] in <abc1cae220c641248ccf17f83a8861d4>:0

at XUiC_MainMenu.CheckProfile (System.String _windowToOpen) [0x0006d] in <abc1cae220c641248ccf17f83a8861d4>:0

at XUiC_MainMenu.btnContinueGame_OnPressed (XUiController _sender, OnPressEventArgs _e) [0x0000c] in <abc1cae220c641248ccf17f83a8861d4>:0

at XUiC_SimpleButton.Btn_OnPress (XUiController _sender, OnPressEventArgs _e) [0x00010] in <abc1cae220c641248ccf17f83a8861d4>:0

at XUiController.OnPressed (OnPressEventArgs _e) [0x00011] in <abc1cae220c641248ccf17f83a8861d4>:0

at XUiController.Pressed (System.Int32 mouseButton) [0x00007] in <abc1cae220c641248ccf17f83a8861d4>:0

at XUiView.OnClick (UnityEngine.GameObject _go) [0x00065] in <abc1cae220c641248ccf17f83a8861d4>:0

at UIEventListener.OnClick () [0x00014] in <abc1cae220c641248ccf17f83a8861d4>:0

UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)

UICamera:Notify(GameObject, String, Object)

UICamera:ProcessTouch(Boolean, Boolean, Boolean)

UICamera:ProcessMouse()

UICamera:ProcessTouches()

UICamera:Update()

(Filename: <f9ec74c9799148aaa919695e2037e193> Line: 0)

2020-02-29T23:13:28 54.520 INF Terminating threads

2020-02-29T23:13:28 54.520 INF OnApplicationQuit

2020-02-29T23:13:28 54.524 INF Terminating threads

2020-02-29T23:13:28 54.524 INF OnApplicationQuit

Setting up 3 worker threads for Enlighten.

Thread -> id: 1874 -> priority: 1

Thread -> id: 22b0 -> priority: 1

Thread -> id: 1c7c -> priority: 1

 
Just a guess, but the error happens in a routine called createWorldList() which calls LoadWorldInfo(). My guess would be that one of your saves or generated world data has a corrupt xml file.

Did your machine crash the last time you played one of the local saves. Then that one is likely the damaged save or world. Easiest solution would be to move away that save manually with windows explorer and see if 7D2D can load local saves again

PS: I'm astonished that you can play 7d2d at all, with only 1G RAM on your videocard!

 
Last edited by a moderator:
Thanks for the quick answer, I'll try that as soon as I am home again.

7d2d runs actually quite smooth despite the 1GB VRam, so can't complain on that front :nevreness:

 
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