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XML Edit: RWGMIXER: Removing Biomes.

malkerian

Refugee
Hi gents,

Ive been having serious fun with the XML files especially rwgmixer in 17.1

Due to the horde night goodness known as not 7 day horde nights, my group have stepped up to 17.2

However, after taking my old xml file and replacing the new 17.2 one, all biomes are spawning, when they shouldnt be.

This is my Biome code:-

<biome_generators>

<biome_generator name="vanillaSmall">

<module name="voronoi" type="Voronoi">

<property name="frequency" value="0.0012"/>

<property name="displacement" value="0.5"/>

</module>

<module name="biasOutput" type="BiasOutput">

<property name="sourceModule" value="voronoi"/>

<property name="bias" value="0.5"/>

</module>

<module name="scaleOutput" type="ScaleOutput">

<property name="sourceModule" value="biasOutput"/>

<property name="scale" value="1"/>

</module>

<module name="dithering" type="FastTurbulence">

<property name="sourceModule" value="scaleOutput"/>

<property name="frequency" value="0.25"/>

<property name="power" value="40"/>

<property name="roughness" value="3"/>

</module>

<module name="jiggle" type="FastTurbulence">

<property name="sourceModule" value="dithering"/>

<property name="frequency" value="0.1"/>

<property name="power" value="3"/>

<property name="roughness" value="1"/>

</module>

<module name="clampOutput" type="ClampOutput">

<property name="sourceModule" value="jiggle"/>

<property name="bounds" value="0,1"/>

</module>

<module name="biomeOutput" type="BiomeIDMapper">

<property name="sourceModule" value="clampOutput"/>

<property name="biomemap0.Name" value="pine_forest"/>

<property name="biomemap0.Range" value="0.0,0.5"/>

<property name="biomemap3.Name" value="burnt_forest"/>

<property name="biomemap3.Range" value="0.8,1"/>

<property name="biomemap4.Name" value="desert"/>

<property name="biomemap4.Range" value="0.5,0.8"/>

</module>

<output module="biomeOutput"/>

</biome_generator>

<biome_generator name="vanillaMedium">

<module name="voronoi" type="Voronoi">

<property name="frequency" value="0.0006"/>

<property name="displacement" value="0.5"/>

</module>

<module name="biasOutput" type="BiasOutput">

<property name="sourceModule" value="voronoi"/>

<property name="bias" value="0.45"/>

</module>

<module name="scaleOutput" type="ScaleOutput">

<property name="sourceModule" value="biasOutput"/>

<property name="scale" value="1.1"/>

</module>

<module name="dithering" type="FastTurbulence">

<property name="sourceModule" value="scaleOutput"/>

<property name="frequency" value="0.25"/>

<property name="power" value="40"/>

<property name="roughness" value="3"/>

</module>

<module name="jiggle" type="FastTurbulence">

<property name="sourceModule" value="dithering"/>

<property name="frequency" value="0.25"/>

<property name="power" value="50"/>

<property name="roughness" value="5"/>

</module>

<module name="clampOutput" type="ClampOutput">

<property name="sourceModule" value="jiggle"/>

<property name="bounds" value="0,1"/>

</module>

<module name="biomeOutput" type="BiomeIDMapper">

<property name="sourceModule" value="clampOutput"/>

<property name="biomemap0.Name" value="pine_forest"/>

<property name="biomemap0.Range" value="0.0,0.5"/>

<property name="biomemap3.Name" value="burnt_forest"/>

<property name="biomemap3.Range" value="0.65,0.75"/>

<property name="biomemap4.Name" value="desert"/>

<property name="biomemap4.Range" value="0.75,1"/>

</module>

<output module="biomeOutput"/>

</biome_generator>

</biome_generators>

However on the 17.2 map generator im still getting all the biomes spawns, any ideas?

Kind regards

Malk

 
Hi gents,
Ive been having serious fun with the XML files especially rwgmixer in 17.1

Due to the horde night goodness known as not 7 day horde nights, my group have stepped up to 17.2

However, after taking my old xml file and replacing the new 17.2 one, all biomes are spawning, when they shouldnt be.

This is my Biome code:-

<biome_generators>

<biome_generator name="vanillaSmall">

<module name="voronoi" type="Voronoi">

<property name="frequency" value="0.0012"/>

<property name="displacement" value="0.5"/>

</module>

<module name="biasOutput" type="BiasOutput">

<property name="sourceModule" value="voronoi"/>

<property name="bias" value="0.5"/>

</module>

<module name="scaleOutput" type="ScaleOutput">

<property name="sourceModule" value="biasOutput"/>

<property name="scale" value="1"/>

</module>

<module name="dithering" type="FastTurbulence">

<property name="sourceModule" value="scaleOutput"/>

<property name="frequency" value="0.25"/>

<property name="power" value="40"/>

<property name="roughness" value="3"/>

</module>

<module name="jiggle" type="FastTurbulence">

<property name="sourceModule" value="dithering"/>

<property name="frequency" value="0.1"/>

<property name="power" value="3"/>

<property name="roughness" value="1"/>

</module>

<module name="clampOutput" type="ClampOutput">

<property name="sourceModule" value="jiggle"/>

<property name="bounds" value="0,1"/>

</module>

<module name="biomeOutput" type="BiomeIDMapper">

<property name="sourceModule" value="clampOutput"/>

<property name="biomemap0.Name" value="pine_forest"/>

<property name="biomemap0.Range" value="0.0,0.5"/>

<property name="biomemap3.Name" value="burnt_forest"/>

<property name="biomemap3.Range" value="0.8,1"/>

<property name="biomemap4.Name" value="desert"/>

<property name="biomemap4.Range" value="0.5,0.8"/>

</module>

<output module="biomeOutput"/>

</biome_generator>

<biome_generator name="vanillaMedium">

<module name="voronoi" type="Voronoi">

<property name="frequency" value="0.0006"/>

<property name="displacement" value="0.5"/>

</module>

<module name="biasOutput" type="BiasOutput">

<property name="sourceModule" value="voronoi"/>

<property name="bias" value="0.45"/>

</module>

<module name="scaleOutput" type="ScaleOutput">

<property name="sourceModule" value="biasOutput"/>

<property name="scale" value="1.1"/>

</module>

<module name="dithering" type="FastTurbulence">

<property name="sourceModule" value="scaleOutput"/>

<property name="frequency" value="0.25"/>

<property name="power" value="40"/>

<property name="roughness" value="3"/>

</module>

<module name="jiggle" type="FastTurbulence">

<property name="sourceModule" value="dithering"/>

<property name="frequency" value="0.25"/>

<property name="power" value="50"/>

<property name="roughness" value="5"/>

</module>

<module name="clampOutput" type="ClampOutput">

<property name="sourceModule" value="jiggle"/>

<property name="bounds" value="0,1"/>

</module>

<module name="biomeOutput" type="BiomeIDMapper">

<property name="sourceModule" value="clampOutput"/>

<property name="biomemap0.Name" value="pine_forest"/>

<property name="biomemap0.Range" value="0.0,0.5"/>

<property name="biomemap3.Name" value="burnt_forest"/>

<property name="biomemap3.Range" value="0.65,0.75"/>

<property name="biomemap4.Name" value="desert"/>

<property name="biomemap4.Range" value="0.75,1"/>

</module>

<output module="biomeOutput"/>

</biome_generator>

</biome_generators>

However on the 17.2 map generator im still getting all the biomes spawns, any ideas?

Kind regards

Malk
17.2 locked out the biome generator controls. So, if you want them back, you'll need go back to 17.1.

 
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