PC Would people support scrap iron reinforcement being gated?

They are too worried about people getting to end game too quickly, when it's pretty apparent they don't have time to play long enough to get to end game themselves.

 
They are too worried about people getting to end game too quickly, when it's pretty apparent they don't have time to play long enough to get to end game themselves.
It definitely does feel like I having been leveling too fast in this version of the alpha.

Now, as for the topic at hand... I personally wouldn't want scrap iron to be locked behind a perk point gate. But, if it did add more additions to the idea I probably would be in favor of it. Like maybe if the "Scrap Lord" perk made repairing scrap iron blocks reduced in cost or something like that.

 
If it is handled by zombie types it wouldn't scale that much. Normal zombies will take a long time to break through concrete.

Radiated are the only ones that can get through steel.

Gs controls amount and types. As it does today.
I mean that wouldnt really affect me so much, i edit out ferals, irradiated and football zombies every alpha anyway... not been a fan of gamestage since it was implemented, then again i have not been a fan of player levels either...

 
Scrap Iron armor has no mod slots. The one time I made it I found this out and havent made it since. It's not worth being gated because the lack of mod slots makes it vastly weaker than all other armors in the game.

and im not sure the last time I actually used iron blocks for base building as it's not the greatest. By time I get around to doing that I have a cement mixer and am pumping out cement to upgrade rebarb frames or cobblestone.

 
Back
Top