warmer
Surviver
If I could make 1 change that bothers me more than anything else it's the pop in of cars and shopping carts on the road. It really feels WAY TOO close and I assume it's been optimized for performance, but how is it tied to view distance as a value we can modify? Is it per object type?
I have a pretty robust rig and I want to see how far I can stretch that distance before I consistently drop below 60 fps.
If any modders/xml tweakers know I'd love to test this out.
I have a pretty robust rig and I want to see how far I can stretch that distance before I consistently drop below 60 fps.
If any modders/xml tweakers know I'd love to test this out.