Gamida
Hood Ornament
I would like to make it on my home server so the bodies don't stay so long. Also would it affect the length of time any loot bags that dropped. Would like it so body disappears after a few seconds but the loot bag (if any) stays put for a while (while killing rest of a wandering horde for instance)
Is this it in entityclasses.xml?
<!-- <property name="CorpseBlock" value="air"/><property name="CorpseBlockChance" value="0"/> -->
<property name="TimeStayAfterDeath" value="30"/>
<property name="DeadBodyHitPoints" value="1000"/> <!-- For harvesting or resisting corpse destruction --> <!-- to adjust corpse destruction speed for the non-harvest zombie corpses. This property does not extend. -->
Is this it in entityclasses.xml?
<!-- <property name="CorpseBlock" value="air"/><property name="CorpseBlockChance" value="0"/> -->
<property name="TimeStayAfterDeath" value="30"/>
<property name="DeadBodyHitPoints" value="1000"/> <!-- For harvesting or resisting corpse destruction --> <!-- to adjust corpse destruction speed for the non-harvest zombie corpses. This property does not extend. -->
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