AaronG85
Refugee
I have the following code
<append xpath="/blocks/block[@name='steelShapes']">
<property class="UpgradeBlock">
<property name="ToBlock" value="meteotireGreenShapes"/>
<property name="Item" value="resourceForgedMeteoriteGreen"/>
<property name="ItemCount" value="10"/>
<property name="UpgradeHitCount" value="4"/>
</property>
</append>
<block name="meteotireGreenShapes" shapes="All">
<property name="DescriptionKey" value="meteotireGreenShapesDesc"/>
<property name="DisplayType" value="blockHardened"/>
<property name="Material" value="MmeteotireGreen_shapes"/>
<property name="Shape" value="New"/>
<property name="Texture" value="544"/>
<property name="UiBackgroundTexture" value="544"/>
<property name="EconomicValue" value="150"/>
<property name="EconomicBundleSize" value="20"/>
<property class="RepairItems">
<property name="resourceForgedMeteoriteGreen" value="10"/>
</property>
<drop event="Harvest" name="resourceForgedMeteoriteGreen" count="8" tag="allHarvest"/>
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceMeteoriteGreen" count="10" prob="0.75" stick_chance="1"/>
<property class="UpgradeBlock">
<property name="ToBlock" value="meteotireRedShapes"/>
<property name="Item" value="resourceForgedMeteoriteRed"/>
<property name="ItemCount" value="10"/>
<property name="UpgradeHitCount" value="4"/>
</property>
<property name="UpgradeSound" value="place_block_concrete"/>
<property name="SortOrder1" value="S030"/>
<property name="Group" value="Building,advBuilding"/>
<property name="FilterTags" value="MC_Shapes"/>
</block>
I have made all the required mods to the recipes, blocks, items and material XMLs but im stuck as I cant upgrade from the steel block to my new block. Any help is greatly appreciated.
<append xpath="/blocks/block[@name='steelShapes']">
<property class="UpgradeBlock">
<property name="ToBlock" value="meteotireGreenShapes"/>
<property name="Item" value="resourceForgedMeteoriteGreen"/>
<property name="ItemCount" value="10"/>
<property name="UpgradeHitCount" value="4"/>
</property>
</append>
<block name="meteotireGreenShapes" shapes="All">
<property name="DescriptionKey" value="meteotireGreenShapesDesc"/>
<property name="DisplayType" value="blockHardened"/>
<property name="Material" value="MmeteotireGreen_shapes"/>
<property name="Shape" value="New"/>
<property name="Texture" value="544"/>
<property name="UiBackgroundTexture" value="544"/>
<property name="EconomicValue" value="150"/>
<property name="EconomicBundleSize" value="20"/>
<property class="RepairItems">
<property name="resourceForgedMeteoriteGreen" value="10"/>
</property>
<drop event="Harvest" name="resourceForgedMeteoriteGreen" count="8" tag="allHarvest"/>
<drop event="Destroy" count="0"/>
<drop event="Fall" name="resourceMeteoriteGreen" count="10" prob="0.75" stick_chance="1"/>
<property class="UpgradeBlock">
<property name="ToBlock" value="meteotireRedShapes"/>
<property name="Item" value="resourceForgedMeteoriteRed"/>
<property name="ItemCount" value="10"/>
<property name="UpgradeHitCount" value="4"/>
</property>
<property name="UpgradeSound" value="place_block_concrete"/>
<property name="SortOrder1" value="S030"/>
<property name="Group" value="Building,advBuilding"/>
<property name="FilterTags" value="MC_Shapes"/>
</block>
I have made all the required mods to the recipes, blocks, items and material XMLs but im stuck as I cant upgrade from the steel block to my new block. Any help is greatly appreciated.