Now, I do not mean steam achievements, I mean things you have done in the game, that you are both proud and ashamed of.
My biggest achievement, and also my biggest failure in this game, is processing and obtaining brass.
How I (we, me and 2 friends on a server), managed to achieve this, is done by understanding the given game mechanics.... And abusing them to the max.
I will add a screenshot of my Brass collection last in this post, but first, I will start out by explaining how we abuse the given system.
When you get decent weapons, like AK, tactical and M60 tier 4 or higher, you can start adding ertain mods into them, that will assist you greatly. Like rad remover, drum mags etc etc. Now, lots of people just go around, collect bullets, and from time to time, they also make their bullets. That is, they make/use bullets with 47 damage (7.62mm). Which is the wrong way to do it. especially, if you do higher tier missions, where zombies literally line up in a long row.
While me and my friends definately farm for those bullets, we only use them, up untill we can craft AP bullets. Now, why on gods green earth, would we craft super expensive bullets? There are a few reasons. Especially, when it comes to bulk crafting them.
So, about the AP bullet. the 7.62 version has 57 base damage. which is a decent increase, but it does not justtify the heavy craft cost increase. Neither does the +2 damage to blocks. But it gets way more interesting after that. The AP bullet also provides built in penetration, meaning they will pass through the first zombie and into the next one, doing damage to both. so now, we shot once, but damaged 2 zombies. BUT WAIT, THERE IS MORE! it also comes with a handy -50% reduction to target armor. Kind of @%$#, if you shoot big momma with it, but throwing that bullet into the face of a soldier? Now THAT is where the armor negation comes in handy. the bullet ignores half of armor on the zombie. Which is basically @%$# on a normal zombie, but at higher levels, it comes in handy. you basically get more than double the damage for less than double the cost. 1/3/1 vs. 2/5/1 is to me, a really good trade.
The only downside, you need to farm twice the amount of lead, to maintain bullet production. while also factoring in the amount of clay you need. both are in abundance in the game, and should not provide hardmanship in regards to getting it.
So, back to topic. About my proudest and most ashamed achievement. Here it is.. (I wont go into detail about the steel chests full of 9mm and 7.62mm)

My biggest achievement, and also my biggest failure in this game, is processing and obtaining brass.
How I (we, me and 2 friends on a server), managed to achieve this, is done by understanding the given game mechanics.... And abusing them to the max.
I will add a screenshot of my Brass collection last in this post, but first, I will start out by explaining how we abuse the given system.
When you get decent weapons, like AK, tactical and M60 tier 4 or higher, you can start adding ertain mods into them, that will assist you greatly. Like rad remover, drum mags etc etc. Now, lots of people just go around, collect bullets, and from time to time, they also make their bullets. That is, they make/use bullets with 47 damage (7.62mm). Which is the wrong way to do it. especially, if you do higher tier missions, where zombies literally line up in a long row.
While me and my friends definately farm for those bullets, we only use them, up untill we can craft AP bullets. Now, why on gods green earth, would we craft super expensive bullets? There are a few reasons. Especially, when it comes to bulk crafting them.
So, about the AP bullet. the 7.62 version has 57 base damage. which is a decent increase, but it does not justtify the heavy craft cost increase. Neither does the +2 damage to blocks. But it gets way more interesting after that. The AP bullet also provides built in penetration, meaning they will pass through the first zombie and into the next one, doing damage to both. so now, we shot once, but damaged 2 zombies. BUT WAIT, THERE IS MORE! it also comes with a handy -50% reduction to target armor. Kind of @%$#, if you shoot big momma with it, but throwing that bullet into the face of a soldier? Now THAT is where the armor negation comes in handy. the bullet ignores half of armor on the zombie. Which is basically @%$# on a normal zombie, but at higher levels, it comes in handy. you basically get more than double the damage for less than double the cost. 1/3/1 vs. 2/5/1 is to me, a really good trade.
The only downside, you need to farm twice the amount of lead, to maintain bullet production. while also factoring in the amount of clay you need. both are in abundance in the game, and should not provide hardmanship in regards to getting it.
So, back to topic. About my proudest and most ashamed achievement. Here it is.. (I wont go into detail about the steel chests full of 9mm and 7.62mm)
