slicksister
New member
Out of the blue, I've had a chunk reset in my current game. It was a section of forested wilderness in the wasteland near my base. I'd clear cut the trees to allow safer gyrocopter approaches. But on returning to base just now, it now is covered with trees again. How does that happen???
I've searched the forums and people have mentioned two preference variables, but they are both set to -1 in my game.
I've searched the forums and people have mentioned two preference variables, but they are both set to -1 in my game.
Code:
<property name="MaxChunkAge" value="-1"/> <!-- The number of in-game days which must pass since visiting a chunk before it will reset to its original state if not revisited or protected (e.g. by a land claim or bedroll being in close proximity). -->
<property name="SaveDataLimit" value="-1"/> <!-- The maximum disk space allowance for each saved game in megabytes (MB). Saved chunks may be forceably reset to their original states to free up space when this limit is reached. Negative values disable the limit. -->