Weapon Parts Bias Is Far Too High

Vaeliorin

Survivor
So, I'm on Day 13 (2 hour days), and I have 80 Steel Sledge parts, and a Q6 Steel Sledge. Every other weapon part (which I have admittedly not specced into) I have less than 10 parts. This bias is way, way too high. Even if I made a Steel Sledge of every quality while leveling up, that's a grand total of 21 parts. I'd still have 65 parts in storage that I have no use for.

The amount of bias for weapon parts really needs to be toned down. It's not even like it's like crafting magazines, where the bonus can be removed once the skill is maxed out. I'm going to continue to find mountains of steel sledge parts I have no use for, while struggling to find parts for other weapons I want to craft/use.

While it would be nice to be able to turn off the parts bias at some point, that doesn't seem likely, so is it possible to at least tone it down so that the disparity isn't quite so large?
 
I have played games where I've had all the parts I needed and others were a struggle to find them. I know how you feel. Shortages like this are part of the game.
 
I have little need for parts of weapons that I don't use.

However, there is an exception - pistol parts. They are used to make turrets, so I have to pump up the pistol skill, which I don't really need.
 
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