Anxiety123
Refugee
I'm really tired of the vanilla wandering horde progression. I've long since memorized the animal horde (the only dangerous ones) gamestages: 4, 12, 20, 34, 38, 41, 50. I've memorized them because they're too dangerous to ignore. So I focus my gameplay in the first few weeks around them. If I don't have anything to do in a safe place (e.g. crafting, working on my base, whatever) on dog/wolf/bear day, I frequently perch on rooftops or nerdpoles until either I see the horde pass or my gamestage changes (level up or 7:00 AM). It's frustrating, distracting, and not fun.
Also, after the first cycle or two (i.e. after GS 50 or 100), wandering hordes are no longer a threat. They don't scale.
Since I don't enjoy constantly monitoring my gamestage, I'm interested in mods that change the wandering horde progression. I know Darkness Falls slowly scales the hordes instead of cycling every 50 GS. It scales all the way up to demons, I think. I want something like that, but for vanilla zombies, where they remain a threat until very late but without difficulty spikes that demand constant attention. Does anyone know a mod that does that? One that isn't a comprehensive overhaul like Darkness Falls?
Also, after the first cycle or two (i.e. after GS 50 or 100), wandering hordes are no longer a threat. They don't scale.
Since I don't enjoy constantly monitoring my gamestage, I'm interested in mods that change the wandering horde progression. I know Darkness Falls slowly scales the hordes instead of cycling every 50 GS. It scales all the way up to demons, I think. I want something like that, but for vanilla zombies, where they remain a threat until very late but without difficulty spikes that demand constant attention. Does anyone know a mod that does that? One that isn't a comprehensive overhaul like Darkness Falls?