Chaosocks
Refugee
After a long Hiatus I've decided to reboot this long running mod! With Alpha 17 and Season 9 of the Walking Dead, it seemed like a great time! (Also I got multiple PMs requesting me to do so!) If you are unfamiliar, this is a simple, yet expertly balanced mod to make the game feel more like something that could exist in the Walking Dead universe, that has been developed on and off since Alpha 11!
It's not ready yet, but I'm already working on the mod, and I've decided to open this thread to request suggestions!
Planned Features:
- New to A17!!: Rework "Feral" hordes into "Whisperer" hoards!
- Whisperers in general! Zombies that can attack like bandits (or something, we'll see)
- Remove 7D2D Specials that strongly disagree with TWD cannon.
- Re-balance to animal enemies and animals in general.
- Re-balance combat so that zombies die way easier. Especially to head-shots.
- Re-balance zombie bite and infection system.
- Zombie spawns are a bit more realistic, not every 5th zombie is a stripper.
- Re-balanced building and defense system. Higher cost, more durable buildings.
- Re-balance to the loot and scavenging in general.
- Radiation, Flaming, and Frozen hordes to make up for the lack of special hordes.
- Re-balance player re-spawn system to make death more meaningful.
Want to help out?
- Help me give zombies weapons! OR make bandits act like zombies!
- Help me change zombie sounds! I think I know how to do this..
(I am debating on even doing a custom V/O, if that can work)
- Links to other Walking Dead mods (weapons, characters, POIs, etc)
Don't worry, if I don't get any help I'll still get it done it'll just take a bit longer!
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