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Vehicle Lighting

Zyamaia

Refugee
Is there a setting in the game files that can be changed to increase the amount of light vehicles headlights give off? If so what is it? Or is it possible at all to increase the lighting?

 
I don't even recall seeing it. :)

@op I meant you control the light brightness in unity, so can do it to custom vehicles.

 
Vehicles except the bicycle and gyro have this property. I haven't tested but I am doubtful it will work

Code:
<property class="headlight">
   <property name="class" value="Headlight"/>
   <property name="parent_part" value="chassis"/>
   <property name="transform" value="Origin/headlight"/>
   [color=#00ff00]<property name="bright" value=".75"/>[/color]
</property>
 
Just tested it with the vanilla minibike. Made <property name="bright" value="100"/>

It worked. :)

fQO8F8K.png


 
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What is the expected value between 0 and 1? Does setting it to 100 even do anything?
I spoke to bdubyah and made a modlet for this and personally I found that anything above 10 you don't notice at all, on my first person vehicle modlet I had to turn it down because lights were too bright. The bright value kicks in at 1 and varies up to 10.

 
I think brightness is basically Intensity in Unity. So 1 would be like making a light with Intensity=1 in Unity. Or something. Lol.

Makes sense seeing as how most vanilla vehicles lights are worse than 2 flashlights taped to the vehicle.

 
I spoke to bdubyah and made a modlet for this and personally I found that anything above 10 you don't notice at all, on my first person vehicle modlet I had to turn it down because lights were too bright. The bright value kicks in at 1 and varies up to 10.
Would this "bright" value work on blocks like streetlights, or is it strictly a vehicle thing?

 
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