Flycatcher
Refugee
A few suggestions for the next update.
Farming:
Carrot seeds.
Chickencoop, can compare it to the campfire/ forge. needs at leased one chicken to run (that can be bought at a trader so you dont have to do the whole capture thing) it runs on corn and gives eggs, feathers and once ever so often a chicken.
Chickens can be butchered (scraped) in to meat.
Food and cooking:
Food poisoning is dynamic, adding for example 2% additional chance at getting it.
Starting stats of cooked food is dependent on your cooking skill. fully mastered it is set at 0% when freshly made.
When food/water reached 100% meat turns to rotting flesh, bread to moldy bread and water to murky water.
Removal of the water purifier mod for the helmet but should be added as an option to a working version of the 5galon waterbottel station that you can fill with a waterbucket. Just like you fill a minibike with gas.
without the mod you can fill jars with murky with mod you can fill them with clean water.
New cooking recipe, Glycerol a non toxic colourless sweet liquid made from animal fat and ethanol (grain alcohol)
Due to having antimicrobial and antiviral properties it is widely used in FDA approved wound and burn treatments
Alternate recipe Dynamite. Combining Glycerol with an oxidizer like acid then applying heat and stirring will nitrate the solution forming the highly unstable compound used in the fabrication of dynamite called Nitroglycerine.
Going Green:
Recipe Bioplastic, a simple way to make renewable source of plastic/polymer is combining Glycerol, water with starch from potatoes or corn heat it up while stirring and after cooling and settling for 2 days you have your biodegradable plastic
Electric:
Windmill, watts is dependent on the windspeed.
Industrial generator, providing more power (same as 2 small generators) uses a truck engine.
Double batterybank. can hold twice as much batteries.
Powerswitch that has two intakes and one out so you can switch between power from generators or solar/windmill to power batterybanks.
Electric switch with two intakes and one out that can be set to require both intakes to be powered to let electricity through or if both are powered stop the electricity. this one is mostly for doors so a switch and a motionsensor can be used to open for allied or be setup to close when enemies are near by cutting the power.
Vehicles:
Electric mod for the bicycle and mini bike.
(Not electric but a vehicle i would love to see is the minibike where the rear wheel is replaced with a peddle-wheel the front with a rudder and on both sides a surfboard or plastic barrels attached so you can use it on water.)
Traps:
A reusable beartrap.
a torsion spring trap where you can add a tool like an axe or club that will be set off when the tripwire goes.
a double shotgun that fires when the tripwire goes.
Farming:
Carrot seeds.
Chickencoop, can compare it to the campfire/ forge. needs at leased one chicken to run (that can be bought at a trader so you dont have to do the whole capture thing) it runs on corn and gives eggs, feathers and once ever so often a chicken.
Chickens can be butchered (scraped) in to meat.
Food and cooking:
Food poisoning is dynamic, adding for example 2% additional chance at getting it.
Starting stats of cooked food is dependent on your cooking skill. fully mastered it is set at 0% when freshly made.
When food/water reached 100% meat turns to rotting flesh, bread to moldy bread and water to murky water.
Removal of the water purifier mod for the helmet but should be added as an option to a working version of the 5galon waterbottel station that you can fill with a waterbucket. Just like you fill a minibike with gas.
without the mod you can fill jars with murky with mod you can fill them with clean water.
New cooking recipe, Glycerol a non toxic colourless sweet liquid made from animal fat and ethanol (grain alcohol)
Due to having antimicrobial and antiviral properties it is widely used in FDA approved wound and burn treatments
Alternate recipe Dynamite. Combining Glycerol with an oxidizer like acid then applying heat and stirring will nitrate the solution forming the highly unstable compound used in the fabrication of dynamite called Nitroglycerine.
Going Green:
Recipe Bioplastic, a simple way to make renewable source of plastic/polymer is combining Glycerol, water with starch from potatoes or corn heat it up while stirring and after cooling and settling for 2 days you have your biodegradable plastic
Electric:
Windmill, watts is dependent on the windspeed.
Industrial generator, providing more power (same as 2 small generators) uses a truck engine.
Double batterybank. can hold twice as much batteries.
Powerswitch that has two intakes and one out so you can switch between power from generators or solar/windmill to power batterybanks.
Electric switch with two intakes and one out that can be set to require both intakes to be powered to let electricity through or if both are powered stop the electricity. this one is mostly for doors so a switch and a motionsensor can be used to open for allied or be setup to close when enemies are near by cutting the power.
Vehicles:
Electric mod for the bicycle and mini bike.
(Not electric but a vehicle i would love to see is the minibike where the rear wheel is replaced with a peddle-wheel the front with a rudder and on both sides a surfboard or plastic barrels attached so you can use it on water.)
Traps:
A reusable beartrap.
a torsion spring trap where you can add a tool like an axe or club that will be set off when the tripwire goes.
a double shotgun that fires when the tripwire goes.