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Trash/Garbage disappears after looting like the nest mod.

I think you would just add destroy on close setting onto those blocks. Similar to airdrops. Shouldn't be hard. I'll take a look later today.

EDIT: Got it working. I'll make a modlet and upload it for you.

 
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<setattribute xpath="/lootcontainers/lootcontainer[@id=10]" name="destroy_on_close">true</setattribute>The garbage

<setattribute xpath="/lootcontainers/lootcontainer[@id=25]" name="destroy_on_close">true</setattribute>The bird's nest

 
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