Traps:
- rolling log trap.
- swinging log trap.
- spike-wall trap from Wrong Turn.
- trip-wire triggered traps (don't know if this is already a thing?).
Items:
- swords (I'm not saying go medieval, but swords do have a practical use in an apocalypse).
- spears.
- shields (arguably one of the best things to have during a zompocalypse). Craft a makeshift one or find a police riot shield.
- more variety of general items & ability to use any wieldable item as a weapon. I.e. Bashing in a zombie head with a guitar would be fun.
- security cameras & monitors to go along with the electricity update.
- proximity alarm.
- flaming & explosive arrows (if it's not already a thing).
Aesthetics :
- kill animations. Make zombie deaths a little more satisfying with a finishing move animation, such as an axe getting lodged in its skull and ripping it back out, instead of just the basic swing animation.
- better/more realistic animations for resource gathering. Particularly cutting down trees.
- swimming & latter climbing animations.
- arrows stick (don't know if this was already added). But seeing my arrow sticking out of the zombie head I just shot is aesthetically pleasing to me.
Abilities:
- fishing. Already suggested many times I know, but please add fishing!! Makes too much sense not to be included.
- instant-kill sneak attack. Like in many other games, sneaking up behind your enemy and performing and instant kill move is badass. The animation would depend on the weapon you're wielding.
- grabbing ledges when jumping, to pull yourself up to a higher surface or to catch yourself from falling into a pit.
Other:
- random events. Nothing too fancy, but something like coming around a corner and seeing a zombie feasting on a corpse perhaps.
- more environmental interaction. Sitting down to increase stamina regeneration would be nice. Opening car doors (possibly using cars as a place to hide?).
- rolling log trap.
- swinging log trap.
- spike-wall trap from Wrong Turn.
- trip-wire triggered traps (don't know if this is already a thing?).
Items:
- swords (I'm not saying go medieval, but swords do have a practical use in an apocalypse).
- spears.
- shields (arguably one of the best things to have during a zompocalypse). Craft a makeshift one or find a police riot shield.
- more variety of general items & ability to use any wieldable item as a weapon. I.e. Bashing in a zombie head with a guitar would be fun.
- security cameras & monitors to go along with the electricity update.
- proximity alarm.
- flaming & explosive arrows (if it's not already a thing).
Aesthetics :
- kill animations. Make zombie deaths a little more satisfying with a finishing move animation, such as an axe getting lodged in its skull and ripping it back out, instead of just the basic swing animation.
- better/more realistic animations for resource gathering. Particularly cutting down trees.
- swimming & latter climbing animations.
- arrows stick (don't know if this was already added). But seeing my arrow sticking out of the zombie head I just shot is aesthetically pleasing to me.
Abilities:
- fishing. Already suggested many times I know, but please add fishing!! Makes too much sense not to be included.
- instant-kill sneak attack. Like in many other games, sneaking up behind your enemy and performing and instant kill move is badass. The animation would depend on the weapon you're wielding.
- grabbing ledges when jumping, to pull yourself up to a higher surface or to catch yourself from falling into a pit.
Other:
- random events. Nothing too fancy, but something like coming around a corner and seeing a zombie feasting on a corpse perhaps.
- more environmental interaction. Sitting down to increase stamina regeneration would be nice. Opening car doors (possibly using cars as a place to hide?).