Can someone tell me what I need to change and add in this code so this will work in a16??? Or maybe someone can share something similar
https://7daystodie.com/forums/showthread.php?35324-A13-Glass-Light-Blocks

https://7daystodie.com/forums/showthread.php?35324-A13-Glass-Light-Blocks
<block id="1582" name="torchGlass"> <property name="CustomIcon" value="glassShower"/><property name="CustomIconTint" value="F2BE6B" />
<property name="Material" value="metal_hard" />
<property name="Class" value="Particle" />
<property name="Shape" value="CubeCutout" />
<property name="Mesh" value="transparent" />
<property name="Texture" value="333" />
<!-- <property name="IsTerrainDecoration" value="true" /> -->
<property name="ParticleName" value="torch_wall" />
<property name="ParticleOffset" value="0.5,0.5,0.5" />
<drop event="Destroy" name="brokenGlass" count="1,4" />
</block>
<block id="1583" name="candleGlass">
<property name="CustomIcon" value="glassShower"/>
<property name="CustomIconTint" value="EEF26B" />
<property name="Material" value="metal_hard" />
<property name="Class" value="Particle" />
<property name="Shape" value="CubeCutout" />
<property name="Mesh" value="transparent" />
<property name="Texture" value="333" />
<!-- <property name="IsTerrainDecoration" value="true" /> -->
<property name="ParticleName" value="candleWall_flame" />
<property name="ParticleOffset" value="0.5,0.75,0.5" />
<drop event="Destroy" name="brokenGlass" count="1,4" />
</block>
<block id="1584" name="fireGlass">
<property name="CustomIcon" value="glassShower"/>
<property name="CustomIconTint" value="F26B6B" />
<property name="Material" value="metal_hard" />
<property name="Class" value="Particle" />
<property name="Shape" value="CubeCutout" />
<property name="Mesh" value="transparent" />
<property name="Texture" value="333" />
<!-- <property name="IsTerrainDecoration" value="true" /> -->
<property name="ParticleName" value="campfire" />
<property name="ParticleOffset" value="0.5,0.15,0.5" />
<drop event="Destroy" name="brokenGlass" count="1,4" />
</block>
<recipe name="torchGlass" count="1" scrapable="False" > <ingredient name="glass" count="6"/><ingredient name="torch" count="1"/>
</recipe>
<recipe name="candleGlass" count="1" scrapable="False" >
<ingredient name="glass" count="6"/>
<ingredient name="candle" count="1"/>
</recipe>
<recipe name="fireGlass" count="1" scrapable="False" >
<ingredient name="glass" count="6"/>
<ingredient name="campfire" count="1"/>
</recipe>