LuckyStar
New member
I'd like to see another tier of Tools and Weapons.
- Some of the balancing issues we're having now is because a new system is trying to balance and old set of of gear.
- Another set allows for smaller adjustments in Perks/Abilities. Better end result.
- Allows for a "Builder's" set of Items. (a) see below
- Rewards Max Level players. (b) see below
(a) Builder's set:
Give us an upgraded Nailgun since you nerfed the crap out of the standard one.
People who like to make large builds [and there's a LOT of us,] hate this slow nonsense.
Gate it if you want balance but at least make it available.
(b) Max Level Tools/Weapons
A set that's better but level gated at 250.
By then a player has put in their time. Reward them.
You aren't going to unbalance anything by giving a level 250 player better gear.
You will, however, give them something to strive for.
Summary:
A17's new system has real potential but it's trying to work with antiquated mechanics.
One or two new tiers of Tools/Weapons would make balancing easier and reward high level players.
Your thoughts?
- Some of the balancing issues we're having now is because a new system is trying to balance and old set of of gear.
- Another set allows for smaller adjustments in Perks/Abilities. Better end result.
- Allows for a "Builder's" set of Items. (a) see below
- Rewards Max Level players. (b) see below
(a) Builder's set:
Give us an upgraded Nailgun since you nerfed the crap out of the standard one.
People who like to make large builds [and there's a LOT of us,] hate this slow nonsense.
Gate it if you want balance but at least make it available.
(b) Max Level Tools/Weapons
A set that's better but level gated at 250.
By then a player has put in their time. Reward them.
You aren't going to unbalance anything by giving a level 250 player better gear.
You will, however, give them something to strive for.
Summary:
A17's new system has real potential but it's trying to work with antiquated mechanics.
One or two new tiers of Tools/Weapons would make balancing easier and reward high level players.
Your thoughts?