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Tint Color

stasis78

New member
Hopefully this is easy for someone to answer.

Re: Icons

How does tint color actually work? FFFFFF does not adjust images the same way that 000000 does. What is the image adjustment logic and or filter type?

 
Not quite sure what you are asking but the Tint colour uses two hex numbers for each of red green blue from 0 to FF or 255. So it uses format RRGGBB.

It is a tint, meaning it acts like a shading of the existing colors that are already on the icon.

FFFFFF I think will change absolutely nothing since this colour is pure white and white plus any other colour just gives the same colour again. Likewise, 000000 will just give you everything solid black.

Hope this helps.

 
Tint still has to deal with the maps and shaders.
Yeah I was looking at some unity stuff and all I could find was Albedo. I have a hacky thing that comes close to doing what I need. Just a basic visually similar previewer.

 
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