PC Time Charges and player damage

I might be crazy but I am sure that timed charges did not hurt players when placed on larger safes and locked containers in alpha 20. I could have sworn I had a play-through in early 21 where I was playing with some timed charges and still did not take damage when they went off if I was next to them. Now I notice they hurt a lot and was wondering when the change was implemented. Was it a bug that was fixed? Were they always supposed to hurt players? Are they not supposed to hurt players? I am dying to know.

 
I dont recall a fix exactly, but it may have been the No Killing setting bug that should have a fix out soon. Timed charges have always given entity (zombie/animal/player/etc) damage as intended, but it's a tiny radius (meant to be a concentrated charge). 

 
Oooohh a no killing setting bug? Where can I read up on this? I remember standing pretty close to them before and being fine. Maybe I was far enough away to not be in danger. Time to go test!

 
Setting the No Killing in the game settings will prevent some things like explosion, fire, radiation damage, etc from doing damage to players, that's the bug

 
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I have yet to have a Timed Charge damage me. Hell, they barely deal the damage statted to them to the locked objects (3000 block damage my ass).

 
I have yet to have a Timed Charge damage me. Hell, they barely deal the damage statted to them to the locked objects (3000 block damage my ass).
I just died today from some timed charges (placed 3 down and started looting the stuff next to it) 🤣but I have max demolition expert

 
I figured it out with the help of Jugginator. If you have the multiplayer option for player killing set to no killing then you take zero damage from these. I forgot that I set that option to no killing when I play with my girlfriend and my sons so they won't shoot each other or me by accident. Have been doing this for years so when I play with them so I had no idea that it was saving my life from timed charges. The reason I even knew that I couldn't get hurt with them was that I placed one on a safe one day and everyone was body-blocking me.  I couldn't get away in time and it went off but I took no damage. For those few seconds before it went off  though I was screamin for everyone to get the hell out of the way and it was hilarious because it was a small space so we were all stuck. Hope this helps lol.

Fun Fact: I did some testing with player killing on and the damage range is so small you can place one on the edge of a frame and stand on the other edge of the frame and take no damage. Has to be the very edge though. 

 
I figured it out with the help of Jugginator. If you have the multiplayer option for player killing set to no killing then you take zero damage from these. I forgot that I set that option to no killing when I play with my girlfriend and my sons so they won't shoot each other or me by accident. Have been doing this for years so when I play with them so I had no idea that it was saving my life from timed charges. The reason I even knew that I couldn't get hurt with them was that I placed one on a safe one day and everyone was body-blocking me.  I couldn't get away in time and it went off but I took no damage. For those few seconds before it went off  though I was screamin for everyone to get the hell out of the way and it was hilarious because it was a small space so we were all stuck. Hope this helps lol.

Fun Fact: I did some testing with player killing on and the damage range is so small you can place one on the edge of a frame and stand on the other edge of the frame and take no damage. Has to be the very edge though. 


Ah-ha! That makes sense, I never thought about that having an effect!

 
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