Casapa
New member
After generating my first world in Alpha 20 , I came to the conclusion that my world wasn't what I wanted. It had small cities etc , but also only had 4 tier 5 poi that were copied a few times.
I have since generated countless worlds, probably 60 plus and counting. Out of those worlds I have managed to get 2 maps with all the tier 5 pois. I kind of want all the end game poi in the map, but this is a little frustrating regenerating maps then using a 7 days to die map renderer to see if I have them all. For one it spoils the in game map discovery if you already know what is where and it also takes a boat load of time constantly regenerating maps. I do not want to play a lot of days to find half the end game missing from my map.
Long story short... why cant all tier 4 and 5 poi building be guaranteed to be on a map generation?
I have since generated countless worlds, probably 60 plus and counting. Out of those worlds I have managed to get 2 maps with all the tier 5 pois. I kind of want all the end game poi in the map, but this is a little frustrating regenerating maps then using a 7 days to die map renderer to see if I have them all. For one it spoils the in game map discovery if you already know what is where and it also takes a boat load of time constantly regenerating maps. I do not want to play a lot of days to find half the end game missing from my map.
Long story short... why cant all tier 4 and 5 poi building be guaranteed to be on a map generation?