Here is a short list of suggestions for things to be added and modified in the game to make it even better:
- More tool belt slots for the bottom screen action bar. One or two more slots would more convenient for the general purpose of having so many tools and weapons necessary to be used.
- Another tier for zombies. After feral zombies and green zombies, there comes a time in the game where it seems to become too easy when fighting after a certain player level. There should be another tier after green zombies that you could meet after having reach a certain level threshold. The game should keep increasing in difficulty as the game progresses and not stagnate, which otherwise makes it tend towards boredom. ''Red zombies harder than green ones for instance!''
- Prevent the use of vehicules during blood moons (except maybe the motorless bicycle). For some blood moons where you are not properly prepared or simply don't feel like doing it, players should be forced to face it and survive while fighting instead of simply driving the whole night in motor vehicules, thus avoiding everything and not fighting any zombie at all, which kills the purpose of blood moon and a big part of the game itself. ''A strange mist appears during every blood moon, rendering the vehicule motors unable to run on fuel.''
- More tool belt slots for the bottom screen action bar. One or two more slots would more convenient for the general purpose of having so many tools and weapons necessary to be used.
- Another tier for zombies. After feral zombies and green zombies, there comes a time in the game where it seems to become too easy when fighting after a certain player level. There should be another tier after green zombies that you could meet after having reach a certain level threshold. The game should keep increasing in difficulty as the game progresses and not stagnate, which otherwise makes it tend towards boredom. ''Red zombies harder than green ones for instance!''
- Prevent the use of vehicules during blood moons (except maybe the motorless bicycle). For some blood moons where you are not properly prepared or simply don't feel like doing it, players should be forced to face it and survive while fighting instead of simply driving the whole night in motor vehicules, thus avoiding everything and not fighting any zombie at all, which kills the purpose of blood moon and a big part of the game itself. ''A strange mist appears during every blood moon, rendering the vehicule motors unable to run on fuel.''