I would like to leave here this little idea-suggestion.
when the player dies the zombies eat him crawling on the ground like animals, or when you hunt an animal and there is a zombie nearby the animation is activated and the zombies eat him. as the title says, I feel that the animation is not used enough, since the normal thing is that you collect the meat before the zombies steal your dinner, and if you don't die you won't see that animation much or at all.
my idea is that randomly, you can see in the world, zombies eating an animal. or inside a poi as a randon event that appears near the player, perhaps using the gore blocks that are currently in the game as triggers. i like the immersion in this type of game and i think it would give a sense of terror very appropriate for this game. i leave a short video to visualize the idea. in the hope that the developers see it. https://streamable.com/0yrqi9
when the player dies the zombies eat him crawling on the ground like animals, or when you hunt an animal and there is a zombie nearby the animation is activated and the zombies eat him. as the title says, I feel that the animation is not used enough, since the normal thing is that you collect the meat before the zombies steal your dinner, and if you don't die you won't see that animation much or at all.
my idea is that randomly, you can see in the world, zombies eating an animal. or inside a poi as a randon event that appears near the player, perhaps using the gore blocks that are currently in the game as triggers. i like the immersion in this type of game and i think it would give a sense of terror very appropriate for this game. i leave a short video to visualize the idea. in the hope that the developers see it. https://streamable.com/0yrqi9