The game runs like absolute garbage in A20.

Howlune

Refugee
I'm sorry if the title offends.

I've been spending hours tweaking settings and the game just runs like sludge now. For reference, I have an RTX 3090, I7-7700k @4.20 base clock, 16gb RAM. The game uses half or more of my CPU and most of my RAM on the absolute lowest settings possible. I know i'm going to get the same dumb "It's experimental!" excuse or something, but with how many new graphical features they've added in this update, I'm not optimistic at all. The games been in Alpha for ages, I don't want to wait for it to go gold for them to start really optimizing it and making it perform better. Having decent looking settings and getting above 60 fps is a miracle, especially in cities. Don't even dare look in the direction of the new dishong tower unless you want to hate your life.

Also the Anti-aliasing looks awful no matter how high or low you set it. It's jarring to look at, and I run the game at 1440p no less.

 
Atleast ram wise ive noticed a bug that when you generate a new world via RWG it will take most of your ram and not release it after making the world. Forcing a restart of the game to release it. So if ram is a issue after making your world just restart your game real quick. YMMV

 
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a new world via RWG it will take most of your ram and not release it
This.

And even the base game seems to be hogging memory a whole lot more now. I used to run at around 10 out of my 16 G used, now I was at 20-ish after upgrading to 32. I did improve my settings a bit, but not THAT much ... feels a lil rough.

Looks and feels smooth thou.

 
Atleast ram wise ive noticed a bug that when you generate a new world via RWG it will take most of your ram and not release it after making the world. Forcing a restart of the game to release it. So if ram is a issue after making your world just restart your game real quick. YMMV
This helped a lot, thank you. It still feels like it runs way worse in cities most of all, but of course there are more POIs overall and the cities foundation is a POI itself.

 
I have an RTX 2060 Super, I7-9700F @3.00GHz, and 16GB and so far, it has been pretty good. My lowest FPS has been 84, and my highest has been 129. I haven't had any big lag spikes like I would experience in A19. I left the graphics settings to what they defaulted to, when I fired A20 for the first time, which was high. The map I chose was the Pregen 6K.

 
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Not sure if its appropriate to hop into this discussion but maybe it's something on your guys' end. My specs are: Radeon RX 580, 32GBs of RAM, Ryzen 3600X, and the game runs like a dream. It's the first time since Alpha 19 dropped that I've been able to play the game at full texture resolution and it runs at a steady 60fps at 1920x1080 fullscreen. I know that running at 100% GPU isn't terrible, but it sits comfortably around 60-70% GPU and under 40% CPU unless there's a ton of zombies in one area, and even then neither hits 100%. My RAM also sits at about 13-15GBs maximum, but I've only played for a few hours at a time. I had to stop in between singleplayer sessions to make and eat dinner lol.

Top be fair though, the rest of my settings are fairly low (I can post pics if needed), but it works really well. I've only hitched to a complete freeze twice, both times when trying to shoot a gun (once for a second, the second time for a few seconds). Other than that it's run better than any of the previous alphas (all the way back to 15.4(?)). 

Could it be a driver issue with NVidia or Intel? My drivers are also completely up to date for AMD (2021.10.2). 

I also didn't do a fresh install of 7 days, I just opted-in to the beta and re-verified the game files so it was completely vanilla—and took out the small modlets I have. I did end up putting back a HUD mod and a backpack mod though because they're pretty much essential, with no drop in FPS, and I did what was said to do in the announcement video of clearing all save data and such. 

And just to cover all bases, I did two runs at generating a random map, and both times at 6K only took about ~3 minutes. I don't know if anyone's going to check this for like, data or whatever but I figured I'd throw that in there too. 

Whatever TFP did, Alpha 20 runs way better than it did before, at least for me. But I could be an outlier here since I run on AMD and not NVidia or Intel. I'm not tech-savvy so I don't know how much bearing that would have on metrics or whatever the word is for like, computer stuff lol

 
Top be fair though, the rest of my settings are fairly low (I can post pics if needed),
Im interested in your settings since my computer and GPU is pretty old and i would like to use yours. without modification i got 40~ fps in the 5 minutes i tried the game.

 
I've got 60fps pretty solid with an AMD 5700XT everything maxed minus water reflections/motion blur/75% LOD so I am not sure what your issue is. 

 
I am running mostly ultra settings and the performance I am experiencing, so far, in this A20 experimental branch build isn't significantly worse than buttery smooth goodness I was getting out of A19.6.

I am currently farting around in the vanilla Navezgane map with its A20 updated POIs.

PC has an RTX 2060 weejeeoh card with current drivers, i7-10700 @ 2.90 gHz CPU, 64GB of RAM, and as I have been doing since A18, A20 is running off of an SSD.

I do have a smaller monitor than most and play at 1920x1080.

As is normal for me, Bloom and Sun Shafts are enabled, but Motion Blur and Depth of Field are disabled. For A20, I am giving SSAO and SS Reflections a whirl.

 
I'm currently running on a laptop i7-8665U with the inbuilt GPU. Not gonna pretend it's anything but 25fps on lowest setting, but it's playable, and if anything, it feels a touch smoother than A19.

However, even with settings on lowest, and standing in the wilderness (very few POIs), I'm on 15Gb of RAM consumed on a machine that's been optimised for gaming. If you're in a city running 16Gb of RAM and you have your typical PC with all the bloatware running in the background, odds are as soon as you go anywhere with some POIs, you'll be spending all your time page faulting, and none of it rendering the game.

No offence, but it astounds me that people are willing to spend $3000+ on GPUs, but not $200 on some extra RAM, then blame the games as "unoptimised" when their CPUs spend all the time trying to swap between memory and disk instead of feeding the GPU. Meanwhile, the GPU is sitting on 15% and running cold.

 
I've been spending hours tweaking settings and the game just runs like sludge now. For reference, I have an RTX 3090, I7-7700k @4.20 base clock, 16gb RAM.


I'm always amazed at the people who spend a thousand dollars on a graphics card and a few hundred on a CPU only to be unwilling to spend more than the bare minimum necessary on system memory. System memory is just as important as the other two components. Yes, this problem in particular is caused by a bug, but it would have gone completely unnoticed if your system wasn't memory anemic.

It's not just this game that would benefit either. I can't remember the last time I noticed a memory leak in an application where I wasn't purposefully looking for it thanks to spending a little more on RAM. Just doubling from 16GB to 32GB is a massive quality of life improvement.

 
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i9-10850k, 32gb 3200, Radeon Rx 6700xt, 2tb SSD. I've been running ultra settings and I'm pulling more FPS in this alpha than any previous alpha.

It runs at a solid 1440p 120fps with dips down to 90 in mountain areas. SSAO, motion blur, Dof, and reflections are disabled.

If you don't have it turned on, I'd heavily recommend activating the occlusion setting as it will massively help with performance.

 
I'm on a GTX1080ti i5-10600k 16GB RAM, running on ultra, was ok to start with but starting to stutter a bit now, I did notice that the games automatic graphic settings put me on "medium" settings...How rude!!

Perhaps its time for an upgrade!

 
Personally, i am concerned about a 50% decrease in FPS in cities.

(Reducing graphics settings does not increase fps).

 
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RTX 3090, Ryzen 5950x, 32GB RAM, PCIe 4.0 NVMe drive.  Graphics set to 4k and Ultra+ / max settings on everything.  Looks absolutely amazing and runs great until I get inside even a small city and then FPS tanks.  Still playable but noticeably laggy.  I'll have to try on 1080p for a while and see if that helps.

Also, I play on a dedicated server I've set up for myself (separate machine).  I've always noticed lag when looting containers (right at the start of looting it hangs) and it appears to still be noticeable in A20.

 
Using an R7 5800X a 5700XT and 32GB of RAM, I still have the same performance as A19. Maybe even better in some cases. Did you wipe the game data properly before starting a new game?

 
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Cities are giving some load lag, but not bad.

Linux (ubuntu),  nv 1080, 64gb ram.

Haven't tried it on windows yet, that's later, and there I have the SSD for a few games.

Will see how that works.

 
Ryzen 7 3700x, RTX 3060, 16 gig ram and running smooth as silk on Ultra at 1080p. Bloom and motion blur off. Much better running than A19 was at lower settings.

 
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