TestZombieSpawnBlock

Wolferen

New member
Out of nowhere, wherever the player enters, a testZombieSpawnBlock appears (looks like a grave and a cross) This has been going on for a while now and I haven't found a way to get rid of it.. I don't know why it started, I don't know how to turn off or disable these events. Please advise. Thank you very much.

Code:
btw when I destroy it, it's in my inventory but other ones spawn instead..
 
On the console?! I hope not. Do you have the creative menu enabled?
Sorry for the lack of information. Its the PC version.

Creative menu is not active. It's standard survival mode. But it can be turned on if needed.

 
Last edited by a moderator:
Oh okay you had me worried there for a moment 😅. The player likely has admin access. You can put up a log file and we can take a look

 
Oh okay you had me worried there for a moment 😅. The player likely has admin access. You can put up a log file and we can take a look
No problem.. Just tell me what kind Sir. :)

configstore_log.txt
content_log.txt
content_log.txt
content_log.txt
content_log.txt
7DaysToDieServer_Data_output_log

 
No problem.. Just tell me what kind Sir. :)

configstore_log.txt
content_log.txt
content_log.txt
content_log.txt
content_log.txt
7DaysToDieServer_Data_output_log
The output log :) we are taking off tomorrow through Sunday, just a heads up in case there is a delay in response.

Copy and paste it to pastebin.com, take a quick look at the log and make sure it's a session that the player joined and summoned the stone

 
I managed to cancel the spawn by deleting item " TestZombieSpawnBlock (TZSB)" from blocks.xlm BUT, then instead of TZSB another " block " item = GQ_solarbank started spawning.
So, now there are solar banks everywhere.. (This item was in the order in the Blocks.xml configuration after TZSB)
I don't understand at all why this is happening. This is just a server side modification. No textures, just a modified function.

 
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