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Telrics Modlets

Telric

Scavenger
Here is a collection of some of my mods. For all my mods, if you simply type [T] into the crafting or creative search boxes, all of my items will show up. They all have a [T] tag for easy finding. :)

Feel free to visit my youtube channel to see all my vids (since you can only post a certain amount on forums.)

https://www.youtube.com/channel/UCD5z75Bv5Q-ayWqeazshY9g?view_as=subscriber

Telrics Archaeology:

https://www.dropbox.com/s/ey5ebmy3dhsku9q/Telric%20Archaeology.zip?dl=0

[video=youtube;WEgx-EF5OdE]



Telrics Thumper System:

https://7daystodie.com/forums/showthread.php?99228-Thumper-System&highlight=thumper

 
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Use the well, the empty bucket drops, comes up with a full bucket that you can loot from, which then degrades to an empty one after loot.

 
Added a new model! A windmill. Generates less power than a solar panel, but is cheaper to make. Let me know what you think!

20190103225128_1.jpg

20190103224144_1.jpg

 
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Love the houseless windmill!

Can a more modern looking version of it be added?

Also, why is coal added to it? If its wind powered it shouldn't need fuel, right? Does the coal "burn" or is that just a requirement of the coding? I love primitive power ideas like this!

 
Well the windmill uses solar panel code, which can't run without something in its inventory. So i just chose coal cuz you normally have that on hand... And what kind of modern version? Like one of those giant white ones?

The coal just replaces the required solar cells that the solar panel uses.

 
Why not use a chunk of raw iron ore?

I figure that a case could be made for that as the turning blades cause a changing magnetic field that induces a current in the raw iron ore that is then sent out via wires to whatever. That makes a little more logical sense than coal and raw iron ore is easily gotten by breaking up boulders.

If that is too much you could even use some scrap iron instead which is even easier to come by and I usually have over a thousand of it within a couple of days of the start of the game.

 
I can change it to whatever I want. Could even create a new item called wind and make it tractable. The thing is it requires something in those slots. I just chose coal as a first item lol. I'm down to change it to whatever. I might tinker with making a wind object or something. Who knows. Lol

 
The contents don't really matter since its just to accommodate the system in place... since its converting wind to power, maybe electrical parts make the most sense? (a battery would be good as well, but early game car batteries or harder to acquire than electrical parts.

By modern, I was thinking maybe a old farmer's windmill, not a high tech modern version. keep the rustic scrap metal type of look (like something cobbled up after reading up on the subject) but more modern build looking than medieval. Say something from the last century?

The older ones in this link is what we see in rural america around here:

https://www.google.com/search?q=farmer+windmill&num=20&rlz=1C2CHZL_enUS814US814&source=lnms&tbm=isch&sa=X&ved=0ahUKEwiM_5fS3NnfAhVRL6wKHatxDG0Q_AUIDigB&biw=1920&bih=978

The recipe could require a lot of pipe instead of cobblestone.

 
Yeah i could probably pull that off somehow. And yeah, the idea for the windmill was a cheap early game version of power. Ill check out a more modern windmill for sure. :) Wonder if some of the c# modders could link a windmill to the actual wind in game.. Who knows. Ill have to ask them. lol.

 
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