eXXOtaku
New member
Good evening fellas'
I've been struggeling with this sort of error in the titel. :crushed:
I'm not an Unity developer and my knowlege is pretty basic.
I paste the full code right here, hope someone can figure out what exactly is the issue.
ERR ERROR: System.IO.IOException: Win32 IO returned 59.
Path: C:\SERVICES\<machineIDfolder>\ftproot\7daystodie\Saves\New Asota Valley\My Game\Region\r.-4.-3.7rg at System.IO.FileStream.FlushBuffer (System.IO.Stream st)
[0x00000] in :0 at System.IO.FileStream.FlushBuffer ()
[0x00000] in :0 at System.IO.FileStream.Seek (Int64 offset, SeekOrigin origin)
[0x00000] in :0 at RegionFile.WriteData (Int32 _cX, Int32 _cZ, Int32 _dataLength, Byte _compression, System.Byte[] _data, Boolean _saveHeaderToFile)
[0x00000] in :0 at RegionFileAccessMultipleChunks.Write (System.String _dir, Int32 _chunkX, Int32 _chunkZ, System.Byte[] _buf, Int32 _bufLength)
[0x00000] in :0 at ChunkMemoryStreamWriter.Close ()
[0x00000] in :0 at RegionFileManager.DoSaveChunks ()
[0x00000] in :0
hope someone can help me with this. It's pretty frustrating.
greets eXXO'
I've been struggeling with this sort of error in the titel. :crushed:
I'm not an Unity developer and my knowlege is pretty basic.
I paste the full code right here, hope someone can figure out what exactly is the issue.
ERR ERROR: System.IO.IOException: Win32 IO returned 59.
Path: C:\SERVICES\<machineIDfolder>\ftproot\7daystodie\Saves\New Asota Valley\My Game\Region\r.-4.-3.7rg at System.IO.FileStream.FlushBuffer (System.IO.Stream st)
[0x00000] in :0 at System.IO.FileStream.FlushBuffer ()
[0x00000] in :0 at System.IO.FileStream.Seek (Int64 offset, SeekOrigin origin)
[0x00000] in :0 at RegionFile.WriteData (Int32 _cX, Int32 _cZ, Int32 _dataLength, Byte _compression, System.Byte[] _data, Boolean _saveHeaderToFile)
[0x00000] in :0 at RegionFileAccessMultipleChunks.Write (System.String _dir, Int32 _chunkX, Int32 _chunkZ, System.Byte[] _buf, Int32 _bufLength)
[0x00000] in :0 at ChunkMemoryStreamWriter.Close ()
[0x00000] in :0 at RegionFileManager.DoSaveChunks ()
[0x00000] in :0
hope someone can help me with this. It's pretty frustrating.
greets eXXO'