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Sunken Highway System Prefab WIP

Dm.Z button then place blue box where you want prefab then z again then k then prefab spawn select prefab and wallah
Thanks I got that part now. Do we still have access to the terrain brush that you could make larger ir smaller.? Was great way to make fast mountains or canyons before.

 
Thanks I got that part now. Do we still have access to the terrain brush that you could make larger ir smaller.? Was great way to make fast mountains or canyons before.
No idea i haven't seen those tools myself. Only really just spawned prefabs didn't look at the other options pressing k had lol

 
Thanks I got that part now. Do we still have access to the terrain brush that you could make larger ir smaller.? Was great way to make fast mountains or canyons before.
Terrain Brush? I have never even seen that, where was that at before? or how would you even access that?

 
Terrain Brush? I have never even seen that, where was that at before? or how would you even access that?
One of the modders had unlocked the in-game tools lol in a16 but yeh haven't noticed it in a17 the tools the modder unlocked haven't really looked tho I must say

 
One of the modders had unlocked the in-game tools lol in a16 but yeh haven't noticed it in a17 the tools the modder unlocked haven't really looked tho I must say
If I knew what it was called I could probably unlock it lol just like the POI lighting thing I did, its all code. I just don't know the calling. Anyone have a link to that A16 one I can use that as a reference.

 
Oh hot damn, Good thing I decided to scroll through the prefab section, this idea is simply awesome. I never would've tought about making a sunken highway from city to city but that has changed now! I hope you dont mind finding your awesome roads ( + Billboardzz for credits ) in Dregora's Universe, a new 7d2d map im creating :)

 
Ive spent a lot of hours customizing an older version of this set which I mustve grabbed in the forum a while back. Ive actually merged this set into another raised set that i found so you can traverse the 2 systems. I actually opted away from the sunken set because of the latency in removing the terrain and the cost in system resources. I dont have this issue at all with the raised set even with 5 or 6 seperate highways straightening the length of an 8k map.

 
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