Hello! I'd like to suggest adding DLSS frame generation to the game.
DLSS scaling is already implemented and works great, significantly improving image clarity and stability compared to native rendering. However, adding frame generation would be an important next step.
Benefits:
Significantly higher frame rates, especially in CPU-intensive scenarios like high-rise buildings.
Smoother gameplay in large bases, with many enemies, and in complex scenes.
A more comfortable gaming experience for players using high-refresh rate monitors. For example, I use a Ryzen 9950x3d - RTX 4070 Super and get 60 fps in a high-rise building, but when generating frames, I'll get a whopping 120 fps, which is ideal for today's gaming industry. I'd love for everyone to experience this.
Modern DLSS frame generation (especially the new 4.5 versions) delivers very low perceived input lag and stable frame rates, making it practical even in challenging environments.
Yes, not everyone has the new rtx 40- and 50-series graphics cards, but adding frame generation to the scaling feature will give owners of these cards even more enjoyment in the heat of the moment. It may even encourage others to upgrade their cards. This feature will complement the game and won't be a barrier for those who don't want to use it.
Since DLSS is already integrated, adding frame generation support will be a natural extension and bring the game closer to modern rendering standards.
Thank you for your work!
DLSS scaling is already implemented and works great, significantly improving image clarity and stability compared to native rendering. However, adding frame generation would be an important next step.
Benefits:
Significantly higher frame rates, especially in CPU-intensive scenarios like high-rise buildings.
Smoother gameplay in large bases, with many enemies, and in complex scenes.
A more comfortable gaming experience for players using high-refresh rate monitors. For example, I use a Ryzen 9950x3d - RTX 4070 Super and get 60 fps in a high-rise building, but when generating frames, I'll get a whopping 120 fps, which is ideal for today's gaming industry. I'd love for everyone to experience this.
Modern DLSS frame generation (especially the new 4.5 versions) delivers very low perceived input lag and stable frame rates, making it practical even in challenging environments.
Yes, not everyone has the new rtx 40- and 50-series graphics cards, but adding frame generation to the scaling feature will give owners of these cards even more enjoyment in the heat of the moment. It may even encourage others to upgrade their cards. This feature will complement the game and won't be a barrier for those who don't want to use it.
Since DLSS is already integrated, adding frame generation support will be a natural extension and bring the game closer to modern rendering standards.
Thank you for your work!