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[SUGGESTION] RuneScape Mod!

Sorry if this is the wrong place to post this, please move it if necessary.

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Wouldn't an OSRS mod fit perfectly into the game?

Different armor tiers, weapon tiers, bosses in different biomes, multiples types of wood & ore. Farming is basically in the game already, along with cooking, mining, & agility.

Core Concept:

-No guns

-Melee weapons, bows, and staves are the three main types of combat

Melee: Slash, crush, and stab (scimitars, maces, longswords, whips?, gmauls?, etc.)

Range: Longbows, shortbows, crossbows

Magic: Staves, wands?, need runes to cast spells

Skill that could be implemented:

-Farming

-Herblore

-Mining

-Smithing

-Woodcutting

-Fletching

-Fishing

-Cooking

-Runecrafting

-Construction

-Hunter

-Crafting? (nerdy glasses, amulets? rings?)

-Slayer (traders could be slayer masters?)

Other ideas:

-A custom interface for skills, all level 1-99

-OSRS Quests?

-I tried to find similarities between Day 7 horde night and RuneScape but I don't think there's any relative content, so Day 7 would just be for more XP in whatever combat style you're using.

 
I know that the 7 Days modding community has implemented a lot of features you are describing here in the form of overhauls and indidual mods (Modlets) in A17 so far , we have Farming mods , fantasy mods , sorcery mods , fishing mods , Amulet mods, melee mods and so on ...

Most are modlets so you could then build up and set of modlets and install into the game in the /Mods Folder to get a game experience you want.

Best place to source out the mods would be here ...Mod-List

 
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