[Suggestion] Local UI modlets apply to multiplayer games

Ricowan

New member
I'd like to open a discussion on the idea of allowing UI modlets to be applied when playing on a dedicated multiplayer server...

UI modlets would be those that only make changes to the xml files in the XUi folder. All other modlets would continue to be ignored.

I can't see how changes to any of these files would provide an unfair advantage.

 
I'm quite sure if a in game server host has any UI modlets on, it already transfers to anyone joining the server.

They can be kind of buggy sometimes tho.

 
Previously there was an exploit that would allow a local UI element to allow access to the creative menu regardless of permissions on the server.

The fix for this, was to have the UI pushed from the server.

 
Yes, UI modlets can be applied to a server which is then pushed to all players. But we shouldn't have to rely on this. I get bored and play on random servers all the time. I would like to keep my personal UI setup no matter which server I play on. :)

 
Back
Top