Suggestion: Armor mod to defend against bleeding

MichaelT

New member
There are a couple challenges to a tank build currently, but a bleed debuff being constantly reapplied is one of the biggest ones. The point of armor is to mitigate damage but bleed makes a hit that does 5 dmg do three times that much damage making the armor pointless.

Perhaps something like a puncture-proof underlayer that either reduces the chance of a bleeding debuff or limits the damage done by it would be nice.

 
Doubt they'll do anything.. Bleed chance increases with Game Stage, it's their best idea to make you die as you're 'supposed to'

I agree though some anti bleed mod would be nice.. or a perk for it.

 
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