Windows Stuck at 'loading game data...' v2.5 (b32)

s0bermeyer

Refugee
I have been unsuccessful at getting 7 Days to Die installed and running successfully after performing the following:
  • Uninstall of 7 Days to Die with 'clean' reinstall, restart of system.
  • Unisntall of Steam client with 'clean' reinstall, restart of system.
  • Reinstall of graphics drivers (which were already at current version).
  • Disabled Antivirus.
  • Attempted to launch the game both with and without EAC enabled.
  • Attempted to launch as an Administrator.
  • Verifying the integrity of the files through Steam comes back with 'All 16659 files successfully validated'
I can't get into the game at all, just sits at the loading game data... screen and the associated log file has the following:

2026-02-18T07:38:32 8.716 INF Resetting Game
PlayerPrefsException: Could not store preference value
at UnityEngine.PlayerPrefs.SetString (System.String key, System.String value) [0x00019] in <c39a522eee05469b8171a6cfeb646c59>:0
at SaveDataPrefsUnity.SetString (System.String key, System.String value) [0x00000] in <ceda8230b3424c95a10e705cc2717ec1>:0
at SdPlayerPrefs.SetString (System.String key, System.String value) [0x00005] in <ceda8230b3424c95a10e705cc2717ec1>:0
at GameOptionsManager.SaveControls () [0x00034] in <ceda8230b3424c95a10e705cc2717ec1>:0
at GameOptionsManager.ResetGameOptions (GameOptionsManager+ResetType _resetType) [0x0054f] in <ceda8230b3424c95a10e705cc2717ec1>:0
at GameManager.ResetGame () [0x0000a] in <ceda8230b3424c95a10e705cc2717ec1>:0
at GameManager.Awake () [0x003c3] in <ceda8230b3424c95a10e705cc2717ec1>:0


And then just proceeds to fill up with the following errors:

NullReferenceException: Object reference not set to an instance of an object
at NGUIWindowManager.Update () [0x0001a] in <ceda8230b3424c95a10e705cc2717ec1>:0

NullReferenceException: Object reference not set to an instance of an object
at GUIWindowManager.IsInputActive () [0x0003b] in <ceda8230b3424c95a10e705cc2717ec1>:0
at GUIWindowManager.Update () [0x000c0] in <ceda8230b3424c95a10e705cc2717ec1>:0


When attempting to launch, it appears that the 7DaysToDie.exe process, just hovers at around 1% of CPU with memory usage at just over 400 MB.

I should also add that this is just the vanilla version of the latest version of 7 Days to Die with no mods.

Any ideas and thoughts would be appreciated.
 

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I have been unsuccessful at getting 7 Days to Die installed and running successfully after performing the following:
  • Uninstall of 7 Days to Die with 'clean' reinstall, restart of system.
  • Unisntall of Steam client with 'clean' reinstall, restart of system.
  • Reinstall of graphics drivers (which were already at current version).
  • Disabled Antivirus.
  • Attempted to launch the game both with and without EAC enabled.
  • Attempted to launch as an Administrator.
  • Verifying the integrity of the files through Steam comes back with 'All 16659 files successfully validated'
I can't get into the game at all, just sits at the loading game data... screen and the associated log file has the following:

2026-02-18T07:38:32 8.716 INF Resetting Game
PlayerPrefsException: Could not store preference value
at UnityEngine.PlayerPrefs.SetString (System.String key, System.String value) [0x00019] in <c39a522eee05469b8171a6cfeb646c59>:0
at SaveDataPrefsUnity.SetString (System.String key, System.String value) [0x00000] in <ceda8230b3424c95a10e705cc2717ec1>:0
at SdPlayerPrefs.SetString (System.String key, System.String value) [0x00005] in <ceda8230b3424c95a10e705cc2717ec1>:0
at GameOptionsManager.SaveControls () [0x00034] in <ceda8230b3424c95a10e705cc2717ec1>:0
at GameOptionsManager.ResetGameOptions (GameOptionsManager+ResetType _resetType) [0x0054f] in <ceda8230b3424c95a10e705cc2717ec1>:0
at GameManager.ResetGame () [0x0000a] in <ceda8230b3424c95a10e705cc2717ec1>:0
at GameManager.Awake () [0x003c3] in <ceda8230b3424c95a10e705cc2717ec1>:0


And then just proceeds to fill up with the following errors:

NullReferenceException: Object reference not set to an instance of an object
at NGUIWindowManager.Update () [0x0001a] in <ceda8230b3424c95a10e705cc2717ec1>:0

NullReferenceException: Object reference not set to an instance of an object
at GUIWindowManager.IsInputActive () [0x0003b] in <ceda8230b3424c95a10e705cc2717ec1>:0
at GUIWindowManager.Update () [0x000c0] in <ceda8230b3424c95a10e705cc2717ec1>:0


When attempting to launch, it appears that the 7DaysToDie.exe process, just hovers at around 1% of CPU with memory usage at just over 400 MB.

I should also add that this is just the vanilla version of the latest version of 7 Days to Die with no mods.

Any ideas and thoughts would be appreciated.
It looks like it is having trouble saving. Disabling antivirus isn't the same as whitelisting the game and saves folders. Start by whitelisting those folders. If you're not sure how, the pinned topic has instructions. If that doesn't help, maybe someone else has some suggestions.
 
Since you have done all of the other steps.
You can try changing, the resolution and or temporarily resetting preferences to default.
That is where it looks like it paused with a memory access violation.
 
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