Greetings all,
Hopefully someone will be able to help me with my little problem. Since the 2.5 update dropped, I’ve been unable to play. My game gets stuck at the “Loading Game Data” stage, soon after the FP logo. I’ve reinstalled the game multiple time, remove all traces of the game in the app date folder, the steam folder, and the regedit… sadly nothing works. Looking at the log, I see this:
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
UnloadTime: 1.430000 ms
2025-12-29T22:39:47 7.971 INF Awake IsFocused: True
2025-12-29T22:39:47 7.971 INF Awake
2025-12-29T22:39:47 8.127 INF Occlusion: Awake
Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 6577.
Total: 6.037300 ms (FindLiveObjects: 0.179000 ms CreateObjectMapping: 0.060300 ms MarkObjects: 5.780100 ms DeleteObjects: 0.017500 ms)
2025-12-29T22:39:47 8.160 INF Resetting Game
PlayerPrefsException: Could not store preference value
at UnityEngine.PlayerPrefs.SetString (System.String key, System.String value) [0x00019] in <c39a522eee05469b8171a6cfeb646c59>:0
at SaveDataPrefsUnity.SetString (System.String key, System.String value) [0x00000] in <2535b88e54944baa8d45436662eca413>:0
at SdPlayerPrefs.SetString (System.String key, System.String value) [0x00005] in <2535b88e54944baa8d45436662eca413>:0
at GameOptionsManager.SaveControls () [0x00034] in <2535b88e54944baa8d45436662eca413>:0
at GameOptionsManager.ResetGameOptions (GameOptionsManager+ResetType _resetType) [0x0054f] in <2535b88e54944baa8d45436662eca413>:0
at GameManager.ResetGame () [0x0000a] in <2535b88e54944baa8d45436662eca413>:0
at GameManager.Awake () [0x003c3] in <2535b88e54944baa8d45436662eca413>:0
NullReferenceException: Object reference not set to an instance of an object
at NGUIWindowManager.Update () [0x0001a] in <2535b88e54944baa8d45436662eca413>:0
NullReferenceException: Object reference not set to an instance of an object
at GUIWindowManager.IsInputActive () [0x0003b] in <2535b88e54944baa8d45436662eca413>:0
at GUIWindowManager.Update () [0x000c0] in <2535b88e54944baa8d45436662eca413>:0
...
I am not too computer savvy, but this might be the roof of the issue... I just can't I make heads or tail of any of this...
Hopefully someone out there can help me...
Cheers !
Hopefully someone will be able to help me with my little problem. Since the 2.5 update dropped, I’ve been unable to play. My game gets stuck at the “Loading Game Data” stage, soon after the FP logo. I’ve reinstalled the game multiple time, remove all traces of the game in the app date folder, the steam folder, and the regedit… sadly nothing works. Looking at the log, I see this:
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
UnloadTime: 1.430000 ms
2025-12-29T22:39:47 7.971 INF Awake IsFocused: True
2025-12-29T22:39:47 7.971 INF Awake
2025-12-29T22:39:47 8.127 INF Occlusion: Awake
Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 6577.
Total: 6.037300 ms (FindLiveObjects: 0.179000 ms CreateObjectMapping: 0.060300 ms MarkObjects: 5.780100 ms DeleteObjects: 0.017500 ms)
2025-12-29T22:39:47 8.160 INF Resetting Game
PlayerPrefsException: Could not store preference value
at UnityEngine.PlayerPrefs.SetString (System.String key, System.String value) [0x00019] in <c39a522eee05469b8171a6cfeb646c59>:0
at SaveDataPrefsUnity.SetString (System.String key, System.String value) [0x00000] in <2535b88e54944baa8d45436662eca413>:0
at SdPlayerPrefs.SetString (System.String key, System.String value) [0x00005] in <2535b88e54944baa8d45436662eca413>:0
at GameOptionsManager.SaveControls () [0x00034] in <2535b88e54944baa8d45436662eca413>:0
at GameOptionsManager.ResetGameOptions (GameOptionsManager+ResetType _resetType) [0x0054f] in <2535b88e54944baa8d45436662eca413>:0
at GameManager.ResetGame () [0x0000a] in <2535b88e54944baa8d45436662eca413>:0
at GameManager.Awake () [0x003c3] in <2535b88e54944baa8d45436662eca413>:0
NullReferenceException: Object reference not set to an instance of an object
at NGUIWindowManager.Update () [0x0001a] in <2535b88e54944baa8d45436662eca413>:0
NullReferenceException: Object reference not set to an instance of an object
at GUIWindowManager.IsInputActive () [0x0003b] in <2535b88e54944baa8d45436662eca413>:0
at GUIWindowManager.Update () [0x000c0] in <2535b88e54944baa8d45436662eca413>:0
...
I am not too computer savvy, but this might be the roof of the issue... I just can't I make heads or tail of any of this...
Hopefully someone out there can help me...
Cheers !