So, me and my friends play Ravenhearst, and theres a huge skyscraper called "Sky Diner"
This restaurant is about 140 blocks high with an elevator in the middle and only a room at the very top.
The weird thing is, when i put a landclaim block all the way up there, even on ground level i still see my stuff being places within land clam distance. BUT it's 140 blocks lower!
This also counts for outser pillars that aren't actually touching the structure we're in.
Is it possible our heatmap is also extending down, causing a spam of screamers? Normally this isn't the case because when we dug in, or were in the underground military missile base we didn't have this much screamers. and we're only day 6 so not much stuff yet...
Or is it a mechanic in MP mode to prevent people from taking big POI's? If so, would this be solved by switching to SP?
I hope someone has some answers, because I can't seem to see the heatmap in debug mode either.
This restaurant is about 140 blocks high with an elevator in the middle and only a room at the very top.
The weird thing is, when i put a landclaim block all the way up there, even on ground level i still see my stuff being places within land clam distance. BUT it's 140 blocks lower!
This also counts for outser pillars that aren't actually touching the structure we're in.
Is it possible our heatmap is also extending down, causing a spam of screamers? Normally this isn't the case because when we dug in, or were in the underground military missile base we didn't have this much screamers. and we're only day 6 so not much stuff yet...
Or is it a mechanic in MP mode to prevent people from taking big POI's? If so, would this be solved by switching to SP?
I hope someone has some answers, because I can't seem to see the heatmap in debug mode either.