Paiper Zombee
Refugee
Way back when the Fun Pimps said that they had the philosophy of nowhere being safe for players. This philosophy is what led to zombies being able to dig underground to circumvent players who built their bases underground, and what led to zombies being able to swim to circumvent players who built their bases in the water.
1.0 expanded the zombie spawning mechanic for the wasteland to all biomes and introduced the new way Screamers spawn from heat. The zombie spawning mechanic isn't an issue on its own, but when combined with the Screamer change, anything a player does is now an unsafe action. Trying to build a base is no longer safe since the spawning mechanic will spawn zombies near the location that will move in on the player. Trying to craft anything inside of said base is no longer safe because campfires, forges, dew collectors, cement mixers, workstations, and chemistry stations all generate heat. And mining is no longer safe because that also generates heat.
Now 2.1 introduces super hearing for zombies during storms. I understand that this is a game, but in what reality has a storm ever given something super hearing? If anything storms should diminish hearing. It's already a hazard to go out into storms. Now players who choose to wait the storm out can't even move around unless they want to draw attention.
I think it's time for the Fun Pimps to reconsider the nowhere is safe philosophy, because it's starting to ruin the game and fill it with artificial difficulty. I could understand zombies being able to dig and swim as a horde night action only, because that's the time where nowhere is safe. But outside of a horde night, no digging and no swimming.
Screamers used to be unique and special. Having one show up was like a mini event. Now, since all it takes is a fart to summon one, or two, there's nothing special about them anymore. A creature I used to look forward to seeing is now a creature I'm forced to see as a result of almost any action I take in game. It makes me wish there was an option to choose between the old way they functioned, the new way, or to turn them off completely.
I'm not asking for the game to be easy mode by any means, but it's gotten to the point to where a player can't do anything because everything they do is unsafe. And (at least for me) a system like that is not fun and not engaging. It makes me not even want to play anymore at all.
1.0 expanded the zombie spawning mechanic for the wasteland to all biomes and introduced the new way Screamers spawn from heat. The zombie spawning mechanic isn't an issue on its own, but when combined with the Screamer change, anything a player does is now an unsafe action. Trying to build a base is no longer safe since the spawning mechanic will spawn zombies near the location that will move in on the player. Trying to craft anything inside of said base is no longer safe because campfires, forges, dew collectors, cement mixers, workstations, and chemistry stations all generate heat. And mining is no longer safe because that also generates heat.
Now 2.1 introduces super hearing for zombies during storms. I understand that this is a game, but in what reality has a storm ever given something super hearing? If anything storms should diminish hearing. It's already a hazard to go out into storms. Now players who choose to wait the storm out can't even move around unless they want to draw attention.
I think it's time for the Fun Pimps to reconsider the nowhere is safe philosophy, because it's starting to ruin the game and fill it with artificial difficulty. I could understand zombies being able to dig and swim as a horde night action only, because that's the time where nowhere is safe. But outside of a horde night, no digging and no swimming.
Screamers used to be unique and special. Having one show up was like a mini event. Now, since all it takes is a fart to summon one, or two, there's nothing special about them anymore. A creature I used to look forward to seeing is now a creature I'm forced to see as a result of almost any action I take in game. It makes me wish there was an option to choose between the old way they functioned, the new way, or to turn them off completely.
I'm not asking for the game to be easy mode by any means, but it's gotten to the point to where a player can't do anything because everything they do is unsafe. And (at least for me) a system like that is not fun and not engaging. It makes me not even want to play anymore at all.