A modlet of the shotgun turret, but uses darts as ammo.
I shamelessly used the tutorial at https://7daystodie.com/forums/showthread.php?93816-XPath-Modding-Explanation-Thread and shamelessly examined/copied the Guppycur modlets at https://7daystodie.com/forums/showthread.php?98097-Guppycur-s-Modlets&p=893860&viewfull=1#post893860 to get this working.
Note, the icon is a bit odd looking.
That said, you build these at the workbench for generally the same cost as the shotgun turret, they fire slightly faster than a shotgun, but a lot slower than the auto turret, and uses darts as ammo.
To install:
1. Go to your 7 days to die directory (example \Program Files (x86)\Steam\steamapps\common\7 Days To Die)
2. In the main folder make a new folder called Mods
3. Unzip the contents of spikerTurret.zip into the new Mods folder.
4. Restart the game
If you don't see the new turret recipe at your workbench, you probably put the Mods folder in the wrong place.
View attachment 26136
Enjoy
- P
spikerTurret.zip
I shamelessly used the tutorial at https://7daystodie.com/forums/showthread.php?93816-XPath-Modding-Explanation-Thread and shamelessly examined/copied the Guppycur modlets at https://7daystodie.com/forums/showthread.php?98097-Guppycur-s-Modlets&p=893860&viewfull=1#post893860 to get this working.
Note, the icon is a bit odd looking.
That said, you build these at the workbench for generally the same cost as the shotgun turret, they fire slightly faster than a shotgun, but a lot slower than the auto turret, and uses darts as ammo.
To install:
1. Go to your 7 days to die directory (example \Program Files (x86)\Steam\steamapps\common\7 Days To Die)
2. In the main folder make a new folder called Mods
3. Unzip the contents of spikerTurret.zip into the new Mods folder.
4. Restart the game
If you don't see the new turret recipe at your workbench, you probably put the Mods folder in the wrong place.
View attachment 26136
Enjoy
- P
spikerTurret.zip
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