Some errors in my logs

Reading through the treads curiosity came over me, so decided to check my own logs, just to find out they have some errors!

Anyone have a clue on what's going wrong here?

Specs from log:

2020-10-18T17:31:40 5.105 INF Version: Alpha 19.2 (b4) Compatibility Version: Alpha 19.2, Build: Mac 64 Bit
2020-10-18T17:31:40 5.105 INF System information:
2020-10-18T17:31:40 5.105 INF OS: Mac OS X 10.15.7
2020-10-18T17:31:40 5.106 INF CPU: Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz (cores: 12)
2020-10-18T17:31:40 5.106 INF RAM: 16384 MB
2020-10-18T17:31:40 5.106 INF GPU: AMD Radeon Pro 555X OpenGL Engine (4096 MB)
2020-10-18T17:31:40 5.106 INF Graphics API: OpenGL 4.1 ATI-3.10.18 (shader level 4.6)

Forcing GfxDevice: OpenGL Core
GfxDevice: creating device client; threaded=1
Renderer: AMD Radeon Pro 555X OpenGL Engine
Vendor:   ATI Technologies Inc.
Version:  4.1 ATI-3.10.18


Here it seems some 32bit files are missing, but we're running Catalina right? It is 64-bit only.

2020-10-18T17:31:41 6.011 INF Updated culture for display texts
Fallback handler could not load library /Users/*/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libKernel32
Fallback handler could not load library /Users/*/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libKernel32.dylib
Fallback handler could not load library /Users/*/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libKernel32.so
Fallback handler could not load library /Users/*/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libKernel32.bundle
Fallback handler could not load library /Users/*/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/Kernel32
Fallback handler could not load library /Users/*/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libKernel32
Fallback handler could not load library /Users/*/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libKernel32.dylib
Fallback handler could not load library /Users/*/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libKernel32.so
Fallback handler could not load library /Users/*/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libKernel32.bundle
Fallback handler could not load library /Users/*/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libKernel32




Here something went wrong again....

Plugins: Couldn't open libc, error: dlopen(libc, 2): image not found
 
(Filename: ./Runtime/Misc/Plugins.cpp Line: 306)


And I guess my favourite - Shaders!:

WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
2020-10-18T17:31:47 12.180 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_2 (UnityEngine.Texture2DArray)
2020-10-18T17:31:47 12.180 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_2 (UnityEngine.Texture2DArray)
2020-10-18T17:31:47 12.180 INF Set Microsplat smooth:  MicroSplatConfig_smoothAO_tarray_2 (UnityEngine.Texture2DArray)
WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture
2020-10-18T17:31:51 16.466 INF Block IDs with mapping
2020-10-18T17:31:51 16.467 INF BlockIDs from Mapping
WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
2020-10-18T17:31:53 17.885 INF Item IDs with mapping
2020-10-18T17:31:53 17.886 INF ItemIDs from Mapping
WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Pass 'CoC Temporal Filter' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Setting to default shader.
 

 
Last edited by a moderator:
Most of those warnings and Errors are from unity or dotnet, i.e. libraries used by the game. I can see similar messages on linux. Read your logfiles regularily and you will know what to ignore and what should make you suspicious once you have a problem in the game.

 
Most of those warnings and Errors are from unity or dotnet, i.e. libraries used by the game. I can see similar messages on linux. Read your logfiles regularily and you will know what to ignore and what should make you suspicious once you have a problem in the game.
Im far from being an expert in .net or unity engine, but the last spoiler in my post seems awkward... Seems it tries to switch to some shaders that are not supported and fall back to defaults and those are not supported either. Is there an. option to switch it off completely?

 
These lines are from a standard Windows log.  Notice the similarities.

Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
All of these can be ignored completely.

I'll try to get Linux later.

 
Back
Top