Vampirenostra
Refugee
Reading through the treads curiosity came over me, so decided to check my own logs, just to find out they have some errors!
Anyone have a clue on what's going wrong here?
Specs from log:
2020-10-18T17:31:40 5.105 INF Version: Alpha 19.2 (b4) Compatibility Version: Alpha 19.2, Build: Mac 64 Bit
2020-10-18T17:31:40 5.105 INF System information:
2020-10-18T17:31:40 5.105 INF OS: Mac OS X 10.15.7
2020-10-18T17:31:40 5.106 INF CPU: Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz (cores: 12)
2020-10-18T17:31:40 5.106 INF RAM: 16384 MB
2020-10-18T17:31:40 5.106 INF GPU: AMD Radeon Pro 555X OpenGL Engine (4096 MB)
2020-10-18T17:31:40 5.106 INF Graphics API: OpenGL 4.1 ATI-3.10.18 (shader level 4.6)
Forcing GfxDevice: OpenGL Core
GfxDevice: creating device client; threaded=1
Renderer: AMD Radeon Pro 555X OpenGL Engine
Vendor: ATI Technologies Inc.
Version: 4.1 ATI-3.10.18
Here it seems some 32bit files are missing, but we're running Catalina right? It is 64-bit only.
Here something went wrong again....
And I guess my favourite - Shaders!:
Anyone have a clue on what's going wrong here?
Specs from log:
2020-10-18T17:31:40 5.105 INF Version: Alpha 19.2 (b4) Compatibility Version: Alpha 19.2, Build: Mac 64 Bit
2020-10-18T17:31:40 5.105 INF System information:
2020-10-18T17:31:40 5.105 INF OS: Mac OS X 10.15.7
2020-10-18T17:31:40 5.106 INF CPU: Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz (cores: 12)
2020-10-18T17:31:40 5.106 INF RAM: 16384 MB
2020-10-18T17:31:40 5.106 INF GPU: AMD Radeon Pro 555X OpenGL Engine (4096 MB)
2020-10-18T17:31:40 5.106 INF Graphics API: OpenGL 4.1 ATI-3.10.18 (shader level 4.6)
Forcing GfxDevice: OpenGL Core
GfxDevice: creating device client; threaded=1
Renderer: AMD Radeon Pro 555X OpenGL Engine
Vendor: ATI Technologies Inc.
Version: 4.1 ATI-3.10.18
Here it seems some 32bit files are missing, but we're running Catalina right? It is 64-bit only.
2020-10-18T17:31:41 6.011 INF Updated culture for display texts
Fallback handler could not load library /Users/*/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libKernel32
Fallback handler could not load library /Users/*/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libKernel32.dylib
Fallback handler could not load library /Users/*/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libKernel32.so
Fallback handler could not load library /Users/*/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libKernel32.bundle
Fallback handler could not load library /Users/*/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/Kernel32
Fallback handler could not load library /Users/*/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libKernel32
Fallback handler could not load library /Users/*/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libKernel32.dylib
Fallback handler could not load library /Users/*/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libKernel32.so
Fallback handler could not load library /Users/*/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libKernel32.bundle
Fallback handler could not load library /Users/*/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libKernel32
Fallback handler could not load library /Users/*/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libKernel32
Fallback handler could not load library /Users/*/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libKernel32.dylib
Fallback handler could not load library /Users/*/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libKernel32.so
Fallback handler could not load library /Users/*/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libKernel32.bundle
Fallback handler could not load library /Users/*/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/Kernel32
Fallback handler could not load library /Users/*/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libKernel32
Fallback handler could not load library /Users/*/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libKernel32.dylib
Fallback handler could not load library /Users/*/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libKernel32.so
Fallback handler could not load library /Users/*/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libKernel32.bundle
Fallback handler could not load library /Users/*/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libKernel32
Here something went wrong again....
Plugins: Couldn't open libc, error: dlopen(libc, 2): image not found
(Filename: ./Runtime/Misc/Plugins.cpp Line: 306)
(Filename: ./Runtime/Misc/Plugins.cpp Line: 306)
And I guess my favourite - Shaders!:
WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
2020-10-18T17:31:47 12.180 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_2 (UnityEngine.Texture2DArray)
2020-10-18T17:31:47 12.180 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_2 (UnityEngine.Texture2DArray)
2020-10-18T17:31:47 12.180 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_2 (UnityEngine.Texture2DArray)
WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture
2020-10-18T17:31:51 16.466 INF Block IDs with mapping
2020-10-18T17:31:51 16.467 INF BlockIDs from Mapping
WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
2020-10-18T17:31:53 17.885 INF Item IDs with mapping
2020-10-18T17:31:53 17.886 INF ItemIDs from Mapping
WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Pass 'CoC Temporal Filter' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Setting to default shader.
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
2020-10-18T17:31:47 12.180 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_2 (UnityEngine.Texture2DArray)
2020-10-18T17:31:47 12.180 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_2 (UnityEngine.Texture2DArray)
2020-10-18T17:31:47 12.180 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_2 (UnityEngine.Texture2DArray)
WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture
2020-10-18T17:31:51 16.466 INF Block IDs with mapping
2020-10-18T17:31:51 16.467 INF BlockIDs from Mapping
WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
2020-10-18T17:31:53 17.885 INF Item IDs with mapping
2020-10-18T17:31:53 17.886 INF ItemIDs from Mapping
WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Pass 'CoC Temporal Filter' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Setting to default shader.
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