So traders gonna be pushing DLC armor? Basically in game ads.

So was watching TFPs nemesis Jawoodle and saw Joel talking up the DLC armor.

Figured I would check for myself and went to him and sure enough he has dialog for the DLC armor and talking about it.

So are all the traders going to get this kind of scummy stuff? We gonna have Jen mentioning summer swim suit DLCs? Or when they do implement it because they will Halloween DLC outfits?

Going to be real entertaining having to listen to the traders talk up over priced DLC outfits as a way to thrown in game ads at us.

Just remember to check this isnt breaking steam rules about in game ads.
 
The line in question mentions one of the DLC set by name; like Joel would be selling it. I'm not sure it's even intended as an add, maybe just a voice line written before the decision to DLC that set.
 
Going to be real entertaining having to listen to the traders talk up over priced DLC outfits as a way to throw in game ads at us.
They're not going to do an in-game store, but only in-game ads for the store. Is that it?

Well, Bethesda walked back the scummy practice when the signs promoting the Atomic Shop were removed from the Fallout 76 C.A.M.P. menu at...er, community members' request. Maybe TFP will consider doing the same. Of course, Bethesda still promotes the Atomic Shop in that menu along with the C.A.M.P. items, etc. themselves. It just no longer expects players to do it for it aside from how FOMO itself works, of course. Can't wait for new shapes and paints and "wardrobe" and dyes to make their way into the 7 Days to Die store as well. Guess we'll see how the community feels about that when the time comes.

Expect the worse than scummy industry practices worming their way into the game to become even worse. They're more than just acceptable to the EAs of the industry, after all. Futher, expect the vast majority of players to defend the worse than scummy practices. They accept the "support the devs" argument without thinking. In fact, they accept all such worse than scummy industry practices without thinking. Of course, not all do.

The horse armor was an exceptionally slippery slope, you see. Now, every corporate entity in the industry wants a piece of the action. The very nature of RNG in video games made it pretty much inevitable consciousless and conscienceless industry entities would abuse it and turn our video games into something more like slot machines. That's why companies need to be regulated by humans in the first place, regardless what the SCOTUS had to say about their nature. They're not people, but consciousless entities -- utterly unaware entities. Yet, decades of deregulation have put them in power over all of us as well as our governments worldwide. The economic practice is actually called neoliberalism and it has, indeed, "swallowed the world."

Yep, that's the direction the game is headed in I personally refuse to go. It was easy to support and recommend beforehand because TFP appeared to be bucking those practices with their "make a product, sell the product" attitude. Either that's changed or was never there in the first place.
 
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Another thing to mod out when it comes out, very sadge.
That's why BGS's developers had to walk back their pledge that FO76 was going to be open to the modding community. Zenimax and Bethesda Softworks wouldn't have been able to sell much of anything superfluous to the game in the Atomic Shop or otherwise (except on consoles) if the game could be modded.
 
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That's why BGS's developers had to walk back their pledge that FO76 was going to be open to the modding community. Zenimax and Bethesda Softworks wouldn't have been able to sell much of anything superfluous to the game in the Atomic Shop or otherwise (except on consoles) if the game could be modded.
So youre saying that TFP are gonna make this feature pemanent and unmoddable? Cause Im absolutely ready for them to bury their own game kept afloat only by mods. I really dont think this will happen tho, only Bethesda and EA are scummy enough to do stuff like that.
 
At least in FO76 you can earn atoms to spend there in game
That's hilarious.

Stuff like this is not something I'm going to get bogged down in. I'm not going to argue for or against worse than scummy industry practices. May as well argue with a signpost you put up yourself. Adults can decide for themselves whether or not they want to be abused, manipulated and exploited. It's the kids and psychologically vulnerable I'm concerned about and, short of regulation of the industry, I don't see a stop being put to it and it'll be a sad statement on the human race if it has to come to that.
 
I think calling it scummy is a bit of a stretch.
Nah its on point. Adding in dialog lines to a Quest giving NPC which is in whats supposed to be the end game area to promote over priced DLC cosmetics is scummy.

If they added lines to one they will eventually add them to others like Jen that folks tend to goon over.

I wouldn't be shocked if they started doing that later on to promote and sell other sets or holidays cosmetics by dressing the traders up in those outfits and having them mention it.
 
@InfiniteWarrior It´s PEGI 18. If kids play that, that is a problem for the parents. If you can´t keep your kid from playing games they aren´t supposed to play than it is a you problem and not a developer problem. I agree with the kids part in games that kids are allowed to play. In a PEGI 18 i don´t see a problem.

Don´t even start to argue how you can´t stop kids from playing, You can. Most parents are just too lazy to do so.

Blaming devs for parents that can´t get their ■■■■ together is kinda wild. Especially in a game that you can play just fine without any microtransactions.
 
in a game that you can play just fine without any microtransactions.
I rank that one right up there with "we must support the devs." Industry practice in games like FO76 is to make them as frustrating, aggravating and, even, maddening to play as possible so the "solutions" to the unnecessary friction added can be sold separately. If effected subtly enough, the player is generally not consciously aware of it unless they've made a vested effort to remain vigilantly self-aware and protective of themselves and their psyches...when they're trying to relax, maybe have some fun and not worry about a thing. The perfect example of this is the scrapbox paywalled behind Fallout 1st. First, they said they couldn't raise the stash limit because it would put too much strain on the servers. (<-- lol) Didn't stop them from offering unlimited storage capacity to anyone with a Fallout 1st membership, though, did it? Same with C.A.M.P. building restrictions. If you wanted them removed, you had to have a Fallout 1st membership to use "custom worlds." (Frankly surprised they're removing them now. Probably to retain the C.A.M.P. builders keeping the game afloat while they develop some other, less noticable frustration.) As for Atoms: do the math.

As I've said many times over, I never blame "the devs" for anything. Blaming "the devs" has become idiot shorthand for widespread frustration with the disease plaguing the gaming industry: institutionalized greed.
 
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