PC Smells

Umbrella

Refugee
Hi,

I know smells are removed from A17, but how hard or buggy would it be to have a mod following these ideas:

1) Items have a smell power

2) It is *X when in inventory.

3) It is *X when in bag AND the bag is opened in the UI (that one might be harder I guess).

4) The crouch bar is increased by the sum of smell power's items held by the player.

5) Maybe the perk "hide in the shadow" should not affect the crouch bar coming from smell

1) and 4) are the minimal required property.

3) would be fun to become detected when simply looking at one's bag content.

5) sounds harder, it probably needs a secondary crouch counter.

Thank you !

 
Last edited by a moderator:
Back
Top