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Skin change

  • Thread starter Thread starter Nyteshade12134
  • Start date Start date
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Nyteshade12134

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Looking at these two lines of code on the zombieWightFeralRadiated entity,

It makes me wonder what else can be done. Can the zombie's skin be replaced with the zombieBurnt skin texture?

<property name="ReplaceMaterial0" value="entities/zombies/materials/feral_rad"/>

<property name="ReplaceMaterial1" value="entities/zombies/materials/rad_eye"/>

If so what ReplaceMaterial location and what value do you use?

 
Looking at these two lines of code on the zombieWightFeralRadiated entity,
It makes me wonder what else can be done. Can the zombie's skin be replaced with the zombieBurnt skin texture?

<property name="ReplaceMaterial0" value="entities/zombies/materials/feral_rad"/>

<property name="ReplaceMaterial1" value="entities/zombies/materials/rad_eye"/>

If so what ReplaceMaterial location and what value do you use?
It will not work properly to switch a zeds skin with the skin from a different zed. This is because each model has a different way of "mapping" the texture to the body. So if you were to switch the skins in this manner then the result would be a model with a weird warped textures on it, feet where the face should be and all kinds of nonsense.

 
yup, with the bear skin on the biker you get a Chewbacca kind of thing, can do it but as Ryan says looks like sh...

 
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