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Short Mod related Questions, short answers

Royal Deluxe

New member
Because i see no such thread i guess it makes sense to start one

Lets start:

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For A17

1: A way to affect Loot Abundance by a Buff ?

2: Is there a way to define if a Questreward item has Mods installed ?

3: How to add a Description into a recipe ?

2C6F954F3453536F0C5E12EFD6767E7B45F6E47F


 
3... perhaps I'm blind or don't understand...

you can have a description of any block or item in the Localization.txt file,

and it will be shown on the relevant recipe of that block or item...

no?

- - - Updated - - -

but as my "short" question is already gone under (page 2++), I'm hijacking this one ;-)

4: Is there a way to make a bigger storage room on VEHICLES than 90? (DLL-change?)

 
Never messed with the Localisation file because its not pushed by the server so far i know.

But i risk a second look

-----------------------------

No need to hijack, i guess a central thread for such questions make sense

 
localisation is easy:

Code:
Key,Source,Context,Changes,English,French,German,Klingon,Spanish,Polish
gunPistol,items,Gun,KgNone,Pistol,Pistolet,Pistole,,Revَlver,
gunPistolDesc,items,Gun,EnChanged,A basic pistol that uses 9mm ammo.\nRepair with Repair Kits.,,,,,
replace gunpistol with your <insert that VERY LONG UNREADABLE NAME>

and the second line - that's the description for the right side - with a DESC at the end, vola

edit: yes, as this is a txt file it seems to not be included in the push-to-clients-list... :-(

 
Last edited by a moderator:
hmm, sad that it looks like i cant just type my text in the Decription at the item itself (as i can do at quests)

But anyway, thanks for the code and explanation, it helped allready

 
hmm, sad that it looks like i cant just type my text in the Decription at the item itself (as i can do at quests)
But anyway, thanks for the code and explanation, it helped allready
you "can" do this, but that's not the preferred way:

Code:
<property name="DescriptionKey" value="This is my Description for that VERLY LONG THINGIE"/>
edit as shown below, this is NOT LONGER in A19 possible!

sorry folks, I'm just back in 7D, not played/modded since A14/A15...

 
Last edited by a moderator:
hmm tried exact that and it didnt work

Code:
	<item name="+BoxStartclass7DSurvivor"> 
		<property name="CustomIcon" value="cntShippingCrateShamway"/>
		<property name="CustomIconTint" value="ff0000"/>
[color="#FFA500"]			<property name="DescriptionKey" value="This is the Descriptiption key"/>	[/color]		
		<property name="Extends" value="questMaster"/>
		<property name="Meshfile" value="Items/Misc/sackPrefab"/>	
		<property name="Material" value="Mpaper"/>	
		<property name="EconomicValue" value="12000"/>
		<property class="Action0">
			<property name="Class" value="Quest"/>
			<property name="QuestGiven" value="+QuestStartgear7DSurvivor"/>
			<property name="Delay" value="0"/>
		</property>			
		<property name="SellableToTrader" value="false"/>	
		<property name="Group" value="Special Items"/>			
	</item>
I try again.

Edit:

Sadly not

 
Last edited by a moderator:
hmm tried exact that and it didnt work
Code:
	<item name="+BoxStartclass7DSurvivor"> 
		<property name="CustomIcon" value="cntShippingCrateShamway"/>
		<property name="CustomIconTint" value="ff0000"/>
[color="#FFA500"]			<property name="DescriptionKey" value="This is the Descriptiption key"/>	[/color]		
		<property name="Extends" value="questMaster"/>
		<property name="Meshfile" value="Items/Misc/sackPrefab"/>	
		<property name="Material" value="Mpaper"/>	
		<property name="EconomicValue" value="12000"/>
		<property class="Action0">
			<property name="Class" value="Quest"/>
			<property name="QuestGiven" value="+QuestStartgear7DSurvivor"/>
			<property name="Delay" value="0"/>
		</property>			
		<property name="SellableToTrader" value="false"/>	
		<property name="Group" value="Special Items"/>			
	</item>
I try again
sorry, that DID work back in uhm A14? A15?

but tried that now myself too - it's NOT WORKING anymore...

Sorry

 
did a few more checks...

but yes, back in older Days you could add a Description Key beforehand (that is before adding the text to the loca file, as that is the LAST thing I do update normally) and you can see at least something in the description...

not any longer.

the "key" needs to be found in the loca file or is set to "" (null), this is a change to prior versions.

this is especially sad for server mods.

 
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