As the name implies, I'm trying my hand at a server-side mod that would adjust game settings depending on the number of players connected to the server.
I'm still learning the basics of coding for this game (adjusting textures and stats, but nothing huge yet) but here is what I intend to do:
On connection or disconnect run a check of total players connected against max number of players for the server.
based on that value, adjust the time/difficulty/other settings up/down based on user defined parameters.
my question, before I get terribly deep into this: is what I'm shooting for possible?
I'm still learning the basics of coding for this game (adjusting textures and stats, but nothing huge yet) but here is what I intend to do:
On connection or disconnect run a check of total players connected against max number of players for the server.
based on that value, adjust the time/difficulty/other settings up/down based on user defined parameters.
my question, before I get terribly deep into this: is what I'm shooting for possible?