Knoxvilles_joker
Refugee
What options in the serverconfig file will affect the server as far as load goes
The webserver and telnet support are options that will eat up resources I know that.
Chunk age is anotehr along with SaveDataLimit are others
Airdrop frequency can be another.
How does dynamic mesh play into things with crossplay?
Max spawned zombies and animals are another couple of settings that could affect performance.
Max land claim blocks can be another point of resource consumption.
The webserver and telnet support are options that will eat up resources I know that.
Chunk age is anotehr along with SaveDataLimit are others
Airdrop frequency can be another.
How does dynamic mesh play into things with crossplay?
Max spawned zombies and animals are another couple of settings that could affect performance.
Max land claim blocks can be another point of resource consumption.