Trying to play on a local network with a server machine being host but not a dedicated server, the second computer (client) keeps randomly disconnecting.
At first I thought it was because it only had a 2GB graphics card because of the error logs in so upgraded to a 4GB which means the game doesn't hang then crash out to Windows, it just drops out to the main menu.
Checking the output log on the server machine, I get this message:
INF NET: LiteNetLib: Client disconnect from: 192.168.1.64:61933 (Timeout)
I went into the serverconfig.xml file and added LiteNetLib to the ServerDisabledNetworkProtocols but on loading up the saved game, it still loads it.
I presume that somewhere else, there is a different serverconfig.xml specific to this version of the game I'm running. I've looked in \Program Files\SteamLibrary\steamapps\common\7 Days To Die\7DaysToDie_Data and \AppData\Roaming\7DaysToDie but can't see any files I can change in there.
Help please. How do I disable the LiteNetLib without running a dedicated server?
At first I thought it was because it only had a 2GB graphics card because of the error logs in so upgraded to a 4GB which means the game doesn't hang then crash out to Windows, it just drops out to the main menu.
Checking the output log on the server machine, I get this message:
INF NET: LiteNetLib: Client disconnect from: 192.168.1.64:61933 (Timeout)
I went into the serverconfig.xml file and added LiteNetLib to the ServerDisabledNetworkProtocols but on loading up the saved game, it still loads it.
I presume that somewhere else, there is a different serverconfig.xml specific to this version of the game I'm running. I've looked in \Program Files\SteamLibrary\steamapps\common\7 Days To Die\7DaysToDie_Data and \AppData\Roaming\7DaysToDie but can't see any files I can change in there.
Help please. How do I disable the LiteNetLib without running a dedicated server?