dwarfmaster1974
Member
following idea.
I have written my own bloodmoonspawner (bash script) that can send one or more commands at the end of the bloodmoon.
The idea is now, at the beginning of the bloodmoon all player zombie kills to save and at the end of the bloodmonn as a scoreboard output. Logically, with a placement.
The first three places then also receive gifts.
How or where can I save the data for the output, that I can display them in game.
The display I would want to realize with cpm and the opening of a window and not in chat.
Only the data make me problems. Can I possibly read json data or similar, or perhaps adapt an XML, which keeps this data and provides without reboot?
I would be very happy about ideas about this.
I have written my own bloodmoonspawner (bash script) that can send one or more commands at the end of the bloodmoon.
The idea is now, at the beginning of the bloodmoon all player zombie kills to save and at the end of the bloodmonn as a scoreboard output. Logically, with a placement.
The first three places then also receive gifts.
How or where can I save the data for the output, that I can display them in game.
The display I would want to realize with cpm and the opening of a window and not in chat.
Only the data make me problems. Can I possibly read json data or similar, or perhaps adapt an XML, which keeps this data and provides without reboot?
I would be very happy about ideas about this.