Moldy Bread
Refugee
Does anyone feel they should bring back the scary large cities that they used to have in random spawn?
I used to really like the old cities that had their own wasteland biome and were filled with the most dangerous zombies. You know, the cities that used to have the green haze and creepy sound effects?
IMO as the towns and cities get larger they should get far more dangerous and scary. Starting of course with small towns that may have one or two roaming dangerous zombies to large cities which should be reserved for those who are either brave (or stupid) enough to try raid em at a low level, to those who are at lease semi-well equipped. This is because big cities have the best stuff.
Currently the big cities are just free, easy loot. Once you find one you are pretty set. Big cities should have all sorts of dangers from wandering specials, environment hazards, a sewer system and bring back that creepy atmosphere. I enjoy having something to work up to.
A central super-city which is also super-dangerous, filled with special zombies, radiation, environment hazards, bosses but also the best loot and unique POIs would also be a cool addition.
I also wish there was a way we could craft a city in say a flat-land editor and export it to a workshop of some kind so we can share our creations. Or even share handcrafted maps like Navezgane.
What do you guys feel about this?
I do miss the fear that come from being in a big city.
I used to really like the old cities that had their own wasteland biome and were filled with the most dangerous zombies. You know, the cities that used to have the green haze and creepy sound effects?
IMO as the towns and cities get larger they should get far more dangerous and scary. Starting of course with small towns that may have one or two roaming dangerous zombies to large cities which should be reserved for those who are either brave (or stupid) enough to try raid em at a low level, to those who are at lease semi-well equipped. This is because big cities have the best stuff.
Currently the big cities are just free, easy loot. Once you find one you are pretty set. Big cities should have all sorts of dangers from wandering specials, environment hazards, a sewer system and bring back that creepy atmosphere. I enjoy having something to work up to.
A central super-city which is also super-dangerous, filled with special zombies, radiation, environment hazards, bosses but also the best loot and unique POIs would also be a cool addition.
I also wish there was a way we could craft a city in say a flat-land editor and export it to a workshop of some kind so we can share our creations. Or even share handcrafted maps like Navezgane.
What do you guys feel about this?
I do miss the fear that come from being in a big city.