ProlificPoultry
New member
Hello! I want to increase the zombie spawns for my friend and I in our world and we tried a modlet that makes the zombies spawn 4x and 3x as much with a respawn delay of 0. However both of these got incredibly overwhelming, even with walking zombies on default difficulty. (We also play with feral sense on)
I think that increasing the respawn delay is the way to go but I would like to know what exactly changing the value means. A value of 0 means there is no delay but what does a value of say... "0.5" mean? In the spawning.xml there is the note at the top " respawndelay: game days - .000278 real seconds, .0167 mins" but I can't really make sense of this. I have seen people say that the number is in-game days, but I have also seen people say it's minutes. Which, if any, is it?
Another question. What affect does multiplayer have on the spawns? I feel like when I test the modlets by myself then it doesn't feel so bad but when I'm with my friend then they are.
I want the zombies to be a constant threat but not so many at a time where the game becomes unplayable like with x3 and x4. I'm going to try x2 but I feel like with a respawn delay of 0 then the same thing is going to happen. I might try a spawn max count of 1 and no respawn delay and see if that is any good. We have been meaning to start a new world that's slightly more difficult but I don't want to keep making them test this stuff out with me.
I think that increasing the respawn delay is the way to go but I would like to know what exactly changing the value means. A value of 0 means there is no delay but what does a value of say... "0.5" mean? In the spawning.xml there is the note at the top " respawndelay: game days - .000278 real seconds, .0167 mins" but I can't really make sense of this. I have seen people say that the number is in-game days, but I have also seen people say it's minutes. Which, if any, is it?
Another question. What affect does multiplayer have on the spawns? I feel like when I test the modlets by myself then it doesn't feel so bad but when I'm with my friend then they are.
I want the zombies to be a constant threat but not so many at a time where the game becomes unplayable like with x3 and x4. I'm going to try x2 but I feel like with a respawn delay of 0 then the same thing is going to happen. I might try a spawn max count of 1 and no respawn delay and see if that is any good. We have been meaning to start a new world that's slightly more difficult but I don't want to keep making them test this stuff out with me.